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Chris Morris: Journalist

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Tag Archives: VR

Back oculus responsein May, virtual reality pioneer Oculus was served with a scathing lawsuit over accusations that it stole technology from ZeniMax Media, the parent company of gaming powerhouse, Bethesda.

Now, Oculus is firing back.

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While VR-at-E3it’s still anyone’s guess as to when the Oculus Rift or Sony’s Project Morpheus will be commercially available, this year’s E3 made one thing clear: there’s nothing virtual about the fun these devices deliver.

VR may not have been front and center at this year’s show, but it certainly created a lot of buzz. Sony saw huge crowds queing up for Morpheus. The line stretching around the Oculus booth was several hours long.

I tried out a lot of VR games at the show. Here’s what stood out.

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One oculus-lawsuitof the video game industry’s highest profile publishers is accusing Oculus of stealing its intellectual property to create the Rift virtual reality headset.

ZeniMax Media filed suit Wednesday in U.S. District Court in Dallas, saying Oculus and founder Palmer Luckey “commercially exploited” ZeniMax computer code and trade secrets for their own gain. And it was that software that led to the $2 billion purchase of Oculus by Facebook in March.

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As oculus-cancer-walkcancer began taking its toll on Roberta Firstenberg, it started stealing things she had long loved and taken for granted. Chief among those was the ability to take a simple walk around her yard.

Granddaughter (and game artist) Priscilla Firstenberg, though, managed to outwit the disease and give Roberta a few final strolls using an Oculus Rift headset.

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Facebook’s Oculus rift$2 billion deal to acquire Oculus last month marked the biggest bet yet on the resurgence of virtual reality.

While any price tag that hefty for an unfinished, unproven technology is bound to spark investor second-guessing, it’s hardly a surprise that this purchase is being especially scrutinized. Like 3-D, virtual reality is a concept that has been touted for years, but has always failed to live up to its potential—and historically been rejected by consumers.

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Oculus, facebook-oculusthe leader in the new wave of virtual reality headsets, has been purchased by social media giant Facebook.

The $2 billion deal, which is broken into $400 million in cash and $1.6 billion worth of Facebook stock, represents a seismic shift in the gaming space, as the upcoming Oculus Rift has been widely viewed as one of gaming’s most exciting upcoming technologies.

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Virtual project-morpheusreality just got a lot more real.

After months of whispers, Sony confirmed Tuesday evening that it’s working on a virtual reality headset for the PS4. And while it didn’t give any details regarding a release window or price, Sony’s entry into this market further raises the profile of so-called VR 2.0 devices, building on the momentum Oculus started with their anticipated Rift device.

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Rumors sony-vr-headset-cominghave been swirling since last September that Sony plans to introduce a virtual-reality headset for the PlayStation 4. Now it appears the company is preparing to open up about it.

TechRadar, citing unnamed sources, reports the company will unveil the headset at the 2014 Game Developer Conference, which starts in San Francisco on March 17. Other sources, speaking to Yahoo Games, say they also expect the company to make an announcement at the show, though they note it may change its mind at the last minute.

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It vr through the yearsmight feel like Virtual Reality has been a part of our vocabulary forever, but the term didn’t really emerge until 1987. That’s when writer and computer scientist Jaron Lanier popularized the phrase, giving birth to an industry that wasn’t quite ready for prime time, but stirred imaginations everywhere.

Today, excitement over VR is booming, as some promising technologies get closer to retail release. It was a long road to get to this point, though, and success is still far from a guarantee. Here are a few of the significant milestones virtual reality has already faced in its relatively short life.

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The oculus-rift-cove-jpg_210413gaming world stepped out of the shadows of CES this year. Fascinating new gaming tech stood shoulder to shoulder with big screen TVs, smartphones and tablets at the massive electronics show, offering a glimpse at how we might be playing in the months and years to come. While not all of these devices and services will earn a spot in our gaming set-up, they all offer an intriguing vision. Here are eight worth watching.

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