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Chris Morris: Journalist

The collected works of a writer for hire

In HTC Vivethe looming battle of virtual reality technology, HTC and Valve Software are preparing to square off against Facebook’s Oculus Rift.

At the Mobile World Congress in Barcelona, both companies announced the Vive, a virtual reality headset that will be made available to consumers later this year.

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Businesses—BYBGadgetsboth small and large—are the testing grounds for all sorts of gadgets.

Small innovations can be big time-savers or breakthrough devices for the right company. It’s just a matter of finding the right one. In January the International CES had a panoply of devices on display, and while most were focused on the consumer, several also had uses that could benefit your business. Here are a few of the ones that stood out.

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Craft Florida Lawmakers Pass Bill That Bans State Breweries From Selling 64 Ounce Growlersbrewers aren’t just changing the beer industry, they’re having a noticeable impact on the nation’s farmers as well.

Craft breweries tend to use a lot more of the key brewing components per batch than large competitors like Budweiser and Coors. How much? A recent research report from the U.S. Department of Agriculture notes that the average craft style beer uses between three and seven times as much malt per barrel as a mass market lager.

Read more at Fortune.com

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The VR pornadult entertainment industry has a reputation as a technology bellwether, but these days that’s largely thanks to its past accomplishments.

While porn was certainly responsible for VHS tapes besting beta and can likely lay claim to leading the charge in online streaming video, it hasn’t done a lot to push the needle in several years.

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Hollywood Pebble Timestars Levar Burton and Kristen Bell have got nothing on Pebble when it comes to crowdfunding.

The smartwatch maker on Tuesday unveiled the Pebble Time, its second generation product, and fans of the company couldn’t hand over their cash fast enough.

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The Valve VRcompetition is getting more intense for Facebook’s Oculus Rift.

Valve Software, the videogame developer and creator/operator of the industry’s largest PC game digital distribution platform, will unveil its own virtual reality hardware next week at the Game Developer’s Conference in San Francisco. The company has not yet announced whether the system will see a commercial release, but it is actively meeting with content partners at the show, generally an indicator that it does plan to do so.

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Google apple watchhas gone back to the drawing board with Glass, but wearable technology—an up-and-coming product class for the past few years—finally seems poised to burst into the mainstream.

Once restricted to the athletically minded and early adopters of tech, wearables are priming for tremendous growth. According to CSS Insight’s latest global wearables forecast, sales are predicted to jump from 29 million units in 2014 to 172 million by 2018, with the biggest spike expected to take place this year. Juniper Research is even more optimistic, seeing global revenues from wearables hitting $53.2 billion by 2019, a nearly 12-fold increase over 2014.

That projected growth, not surprisingly, includes all sorts of new products, with a wide range of focuses. Here are 10 wearables expected to launch this year that might be worth keeping an eye on.

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