App Review: Siegecraft

Unlike other defense games, which have you set up weapons that fire automatically, Siegecraft instead takes a page from the Angry Birds playbook, with weapons that operate much like a slingshot and require constant user interaction. It’s an interesting idea, but one that doesn’t work as well as you’d hope. Aiming takes time — too long, in many cases — and it’s not as precise as it needs to be for the game to be a smooth experience. Worse, the pacing has to be kept slow so players have a chance to re-aim their weapons. This, unfortunately, makes the game sometimes feel like it’s dragging.

On the upside, it’s not a bad app by any means, and the low price point means people who take a chance won’t be overly disappointed. The inclusion of a robust multiplayer mode is a nice touch as well. The more you play, though, the more you feel the game fell short of its potential.

Read more at Common Sense Media

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