Gamasutra Best Of 2011: Top 5 Disappointments
[From First Amendment rights to high-quality games, 2011 was a great year for video games. But not everything was rainbows and unicorns. Gamasutra’s Chris Morris looks at some of the year’s low points.]
2011 was a great year for gaming. There’s really no debating that.
After years of being a political pinata, it finally received indisputable First Amendment protections. It had one of the strongest title lineups in recent memory. And new types of interactive entertainment started to show signs of maturity.
But into every life — or year, in this case — a little rain must fall. Here are five things we really wish had been handled better (or differently) this year: