App Review: Naught

Naught is a game that is utterly dependent on its controls, and that sometimes proves to be its Achilles’ heel. It’s certainly a beautiful, minimalist title to look at, but controlling a game simply by tilting your iDevice (or using onscreen controls to do the same thing) is a risky proposition. It inevitably results in your character dying again and again as you get used to the unusual controls, which takes a while (and some players may not get). That said, the game uses the accelerometer better than perhaps any other app, and the challenges give it a longer life than you’d expect. The six free levels aren’t something you’ll finish in 20 minutes and (assuming you enjoy them) makes you less wary about paying the one dollar in-app fee for additional ones.

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