App Review: Siegecraft

Unlike other defense games, which have you set up weapons that fire automatically, Siegecraft instead takes a page from the Angry Birds playbook, with weapons that operate much like a slingshot and require constant user interaction. It’s an interesting idea, but one that doesn’t work as well as you’d hope. Aiming takes time — too long, in many cases — and it’s not as precise as it needs to be for the game to be a smooth experience. Worse, the pacing has to be kept slow so players have a chance to re-aim their weapons. This, unfortunately, makes the game sometimes feel like it’s dragging.

On the upside, it’s not a bad app by any means, and the low price point means people who take a chance won’t be overly disappointed. The inclusion of a robust multiplayer mode is a nice touch as well. The more you play, though, the more you feel the game fell short of its potential.

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App Review: Anomaly Warzone Earth HD

Tower defense games are quite common in the app store, but this reversal of the game model in Anomaly Warzone Earth HD, which puts you in the role of the troops walking into the kill zone, is a wonderfully creative and entertaining twist. The game has tons of variety in troops you can deploy (as well as upgrades you can choose) and giving you plenty of options as you choose your route. The production values are high and there’s even a story that doesn’t feel tacked on. It’s an incredibly sleek, fluid game that might appear simple at first glance, but gets deeper and deeper the more you play it. And it’s an absolute must for strategy fans. It was also the winner of the Apple Design Award.

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App Review: Epic War TD – iPad Edition

Tower defense games are a dime a dozen these days, but Epic War TD stands out for a few reasons. The app’s randomly generated enemies mean no game is ever the same. You may face a relatively light armored wave or a brutally tough one, but you never know what’s coming next — something that makes you think on your feet. There are also copious levels and waves to keep even the expert player occupied for hours. And the enemies are visually distinctive, versus the often generic waves other tower defense games use. It’s gory — and definitely not something for young kids — but it’s a mature take on an old genre that manages to make a game style that was in danger of becoming dull exciting once again.

Read more at Common Sense Media