On a recent July day in Paris, game developer Dustin Browder
was living like an international rock star, doling out autographs and chatting with fans.
The lead designer on Activision-Blizzard’s “Starcraft II: Wings of Liberty,” one of the most anticipated vidgame titles of the year, was in the City of Light for one of many midnight launches held worldwide for the game. Nearly 1,500 people showed up in the rain there to buy the game the instant it went on sale, July 22, and to get Browder to sign their copy.
