Why are movie games so bad?

It’s not that often that you can definitively point to the beginning of a trend. But when it comes to really bad video games based on movies, there’s a pretty clear starting point.

It was 1982, and Atari was hoping to capitalize on the monster success of Steven Spielberg’s “E.T.” It gave the game’s developers less than six months to create the title — and the rush-job showed. Wise players bypassed it and Atari ended up burying thousands — if not millions — of unsold copies in a New Mexico landfill while ushering in what would become known as the great video game crash of 1983.

Nearly 30 years later, things really haven’t changed that much.

Read more at Yahoo! Games