No matter how fancy its internal components and capabilities may be, the success or failure of a console ultimately comes down to its software. Historically speaking, launch lineups aren’t great – it takes a while for game makers to get the hang of new hardware – but some have been better than others. Much better, as it were.
The key ingredient in any launch lineup isn’t quantity, but quality. One system-selling game is worth more than 20 forgettable ports. As you debate whether the Xbox One or PlayStation 4 has the better initial lineup of games, take a look back at the five best and five worst day one lineups of past home consoles.