Epic Games, whose Unreal Engine has powered some of the biggest video games ever made, is making some major changes as we begin a new console cycle — and it could have a ripple effect on the rest of the industry.
The developer unveiled a new pricing strategy for its cutting-edge Unreal Engine 4 at the Game Developer’s Conference in San Francisco on Wednesday, abandoning the traditional licensing model for a flat monthly fee and a small percentage of any retail sales.