New School Gaming

While IOT-gamingthe Internet of Everything is relatively new to many, the video game industry has been dabbling in it for nearly a decade.

In 1995, developer Namco began using motion capture to create more lifelike movements in its game Soul Edge. Then, in 2009, Microsoft unveiled the system we know today as the Kinect peripheral for the Xbox 360. The motion sensing camera introduced a new way for people to interact with games, movies and their consoles.

Read more at Wired.com

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s