No sale: 2010’s most disappointing games

While 2010 has been a bad year for video game software sales in general, it’s been particularly tough for some high-profile releases. Several titles that were expected to be big sellers — or at least impressive ones — have fallen flat, the victim of the economy, gamers’ continued interest with other titles or just plain old bad luck.

There’s still time to recover, of course — the year’s only half over. But while these six titles may have mostly met critical expectations, they still failed to set the sales charts ablaze.

Read more at Yahoo! Games

Review: Alan Wake

Story is typically an afterthought in videogames. The intense focus on gameplay elements (and often graphics) leaves little room for a well-thought-out tale, let alone a nuanced one. “Alan Wake” is an exception — offering a carefully crafted saga that still manages to be one of the better titles put out in the past year. A suspenseful mystery-thriller, set in the same style as “Lost,” the game is one of Microsoft’s big bets of 2010 — and has been one of the industry’s most anticipated titles for several years; today is the day the wraps come off.

Developer Remedy is well respected in the industry and among players, having created the “Max Payne” franchise (which Fox adapted into a 2008 film). Any Remedy game is going to appeal to the sweet spot for gaming’s core audience (typically males 18-24). But with Microsoft’s marketing machine behind it, the title may reach beyond that to a mass audience, as did the “Grand Theft Auto” franchise.”Alan Wake” blends a spooky atmosphere with tremendous combat elements, adding some creative storytelling to keep the player riveted from beginning to end.

Read more at Daily Variety