Meet the new game from Cut the Rope’s creators

So pudding-monsters-top630long Om Nom. Thanks for the candy-filled memories.

ZeptoLab, the company behind the runaway mobile hit Cut the Rope, today unveiled their next game. It’s called Pudding Monsters, and while it doesn’t star the candy-munching character who stole player’s hearts, it features … well, pudding. Lots of it.

Read more at Yahoo! Games

App Review: Save Yammi

There’s no denying that if it weren’t for Cut the Rope, Save Yammi would never have been created. The similarities in the games are glaringly obvious and sometimes distracting. Yammi’s lead character, color scheme, music, sounds, and more all seem to be taken directly from the hit app. But the gameplay is just different enough to warrant a look. Rather than cutting ropes, you string them out to help guide a cookie to the hungry cute amorphous creature. And the introduction of things like warp gates, racing wheels, shields, moving platforms, and destructible bricks breaks the game into new territory.

It’s fun, if a bit too familiar. And the physics (which are crucial in a game like this) work wonderfully — making Save Yammi well worth its affordable $1 price tag.

Read more at Common Sense Media

App Review: Cut the Rope: Experiments

Om Nom hasn’t lost any of his charm. And Cut the Rope: Experiments proves that developer ZeptoLabs hasn’t lost any of its magic. Is this more of the same gameplay as the original Cut the Rope? Sure. However, there are some new mechanics, like a suction cup, but if you played the original, you won’t have any trouble getting into the groove here. That’s not a bad thing, though, if you’ve completed the original (and all of its add-ons). There’s a thin plot about Om Nom being examined by a genial scientist, who encourages and congratulates the player as you progress. But at its heart, this is a game that uses physics and puzzles wonderfully together and proudly carries on the legacy of its predecessor.

Read more at Common Sense Media

App Review: Burn it All – Journey to the Sun

Burn it All – Journey to the Sun strives to follow in the footsteps of Cut the Rope, with a cute hero and a collection of unique puzzles, and it almost hits the mark. The game is certainly fun and increases difficulty at a very gradual and forgiving pace. And when players aren’t able to complete a level, it doesn’t mean they’re finished, as the game smartly includes the ability to skip areas that are proving too challenging. The controls, however, aren’t quite right, and the constant pressure to share your scores is a bit grating after a while. Still, for the price, this is a great way for puzzle fans to waste a few hours.

Read more at Common Sense Media

Gaming’s new war: Independents threaten major publishers

Activision and EA aren’t going away anytime soon, but the never ending clash of the video game publishing titans has opened the door for a newer, more nimble type of competitor.

Their names — Zeptolab, Mojang, LimaSky — certainly don’t demand attention like the major console publishers. But their products are as familiar to the gaming world as many titles from the big guns. And, in some circles, they’re perhaps even better known.

Read more at Yahoo! Games