[Activision Publishing CEO
Eric Hirshberg talks with Gamasutra about bringing new life to the Spyro series with Skylanders, and how the company’s toy-based approach with the game could pay off big.]
Over the course of its history, the Spyro the Dragon series has sold more than 20 million software units. But like any 13-year old franchise, it was getting a little long in the tooth – and had long since lost any qualities of a cutting-edge video game.
The October release of Skylanders: Spyro’s Adventure has changed that, though. By combining physical action figures with a unique peripheral and a video game, the title has captured the attention of the mass market (and more than a few core gamers). While sales figures aren’t yet available, the game has buzz – often a critical factor in long-term success.
Read more at Gamasutra