Interview: Epic Talks UE3 On Flash, Infinity Blade 2

[Speaking to Gamasutra editor-at-large Chris Morris, Epic Games president Mike Capps hints at in-house plans for Unreal Engine 3 on Flash, while Chair head Donald Mustard said there’s room on iOS for games that are “priced a bit higher.”]

Just minutes after Epic Games’ president Mike Capps and Chair Entertainment creative director Donald Mustard debuted Infinity Blade 2 at Apple’s press conference for the new iPhone 4S in Cupertino, CA on Tuesday, Epic’s CEO and technical director Tim Sweeney was on stage at the Adobe Max conference — roughly 350 miles away in L.A. — announcing that Unreal Engine 3 would be supporting Flash.

It was what you might call a busy day for the company. And barring some unforeseen — hell, unimaginable — event, it was one that set Epic up for a tremendous cash windfall.

Read more at Gamasutra

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