Three years ago, Donald Mustard and his team at Chair Entertainment first started working with the iPhone. And, as a lot of people did around that time, they began to speculate about its potential impact on the gaming world.
The consensus from the team was that within five years, Apple could have a device that was a viable threat to console systems. It was a throwaway guess – the sort of thing you make and tend to forget about. When he got his hands on the iPhone 5S three or four weeks ago, though, Mustard thought back to that discussion – and realized it could have been right on target.