One of the reasons video games and Hollywood have stayed so far apart in the public eye is the gaming world’s casual regard for plot. Games, traditionally, are a series of event moments strung together by a rather threadbare plot (though you could say the same thing about some tentpole summer theatrical releases).
The “Uncharted” series is different – and the release of the game’s third installment today is a good example to non-gamers of what that part of the entertainment industry is capable of when it brings together multiple elements.
Read more at Variety’s Technotainment blog