The relationship between Hollywood studios and videogame publishers is evolving, but gamemakers at Thursday’s 16th annual Dice Awards in Las Vegas say there’s still a distance between the two.
“I don’t think they’re completely separate, but I think there are a lot of challenges between the two,” Capcom’s Christian Svensson said at the event, which serves as the Oscars of the vidgame biz, produced by the Academy of Interactive Arts and Sciences. “The sheer difference between times of development … is a very hard thing to reconcile. And I don’t know if anyone has really figured out how to make it collaborative. We’ve still got a ways to go.”