Sales in the videogame industry have been declining for more than three years, due in no small part to competition from mobile devices. Yet it’s still a field that’s creating high-net-worth individuals at a rapid clip.
On average, rank-and-file videogame professionals pocket more than $81,000 per year, according to a study by Game Developer Magazine. That alone is nearly double what the typical American takes home. But a few game-box heroes (who undoubtedly weren’t part of that study) blow the curve. Click ahead for some of the industry’s most affluent individuals.
Read more at CNBC.com
[In this Gamasutra editorial, editor-at-large Chris Morris looks at Rockstar’s Red Dead Redemption and its much-delayed development cycle, examining whether taking your time in completing development on your game makes creative and business sense.]
Before Red Dead Redemption became the year’s best-selling console title to date (and an earnings savior), Take-Two Interactive Software took a lot of heat over the game’s five-year development span.
To be fair, it seemed legitimate at the time. Take-Two (and especially its Rockstar division) has never been the speediest of companies when it comes to getting games on store shelves.
Read more at Gamasutra