Opinion: OnLive is a riddle, wrapped in a mystery, inside an enigma

OnLive was the first high-profile advocate of a newfangled concept called “cloud games.” With the company on the ropes, Chris Morris examines the unanswered questions surrounding OnLive’s future.

Whatever becomes of OnLive in the months and years to come, one thing is certain: Its handling of its ongoing transition (or rebirth or metamorphosis — whatever you choose to call it) is going to go down in the halls of video game infamy.

It’s a change that, in terms of confusion, has been handled about as well as the early days of the Sony hacking incident and the 2010 “shut down”/rebirth of Good Old Games. And while there is more solid information today than there was when word of the mass layoffs came about on Friday, there are still plenty on unanswered questions.

Read more at Gamasutra

Mass layoffs hit OnLive, company assets sold

OnLive, the cloud-based streaming media company that many believed was the future of video games, reportedly laid off virtually all of its employees Friday, raising questions about its future.

The OnLive service is still functioning at present, and company spokespersons say that’s not going to change, but some insiders say a new company is being planned to rise from OnLive’s ashes.

Read more at Yahoo! Games

Gamefly details new digital service

GameFly has found a fair bit of success by emulating Netflix’s old business model in the video game space. For a fixed amount per month, users can rent console games and keep them for as long as they want.

Now, the company is following in its forerunner’s footsteps once again – with plans to add a game streaming site to supplement its offerings.

Read more at Variety’s Technotainment blog

Interview: Playcast Raises Additional $10 Million For Cloud Gaming

With $10 million in new venture capital, Playcast tells Gamasutra editor-at -large Chris Morris how it’ll compete with cloud gaming services like OnLive indirectly, by providing a standardized service that can be integrated into any number of set-top boxes.

Playcast may not be the most familiar name in the video game world, but it’s one that’s certainly turning the heads of venture capitalists.

The cloud gaming company has raised $10 million in a Series B funding round to help it expand its ongoing rollout of services to telecommunications companies and cable television providers. The company previously raised $2 million in funding in 2009.

Read more at Gamasutra