Valve’s Gabe Newell Takes Video Gaming to the Next Level

If you ever find yourself sitting across from Gabe Newell at a poker table, do yourself a favor. Walk away.

Forbes magazine recently added Newell, co-founder and managing director of the video-game superpower Valve Software, to its list of the world’s billionaires, estimating his net worth at $1.5 billion. That figure will likely only grow thanks to his latest gamble, called Steam, which is rapidly becoming for gaming what ITunes is to music.

Read more at CNBC.com

Sony and Valve: A tale of two hacking responses

When Sony announced that customer data from its PlayStation Network was accessed by hackers, gamers and the media were furious. So why did Valve seem to get a pass under similar circumstances?

Like a lot of people in the gaming world, I got an interesting email from Gabe Newell last week.

The Steam hacking incident of last November, he said, was worse than they initially thought it was. And while there still was no direct evidence that credit card information had been accessed, a backup file containing that information (albeit encrypted) was obtained by the person or persons who had broken into the system.

Read more at Gamasutra

Valve Software founder sees big gaming future for Apple

Steve Jobs never had a lot of interest in the video game world, but that didn’t stop Apple from accidentally becoming one of the most influential companies in the industry.

Now, the founder of Valve Software, makers of the acclaimed “Half-Life” series and Steam digital distribution system, says he believes Apple could make Microsoft, Sony and Nintendo’s consoles irrelevant at some point in the future.

Read more at Variety’s Technotainment blog

GameStop ramps up its digital division

When it comes to digital game sales, GameStop is still an also ran – but the company is making a series of moves that are starting to raise eyebrows among industry observers, who say it seems on track to become a powerful force.

Valve’s Steam service is still far and away the category leader, but GameStop (in a meeting with analysts) said it expects to see digital sales jump from $500 million this year to $1.5 billion by 2014.

Read more at Variety’s Technotainment blog

EA ups the ante in its retail game

Plenty of publishers have done a lot of saber rattling when it comes to selling direct to consumers, but that’s generally as far as it goes. So when EA began touting its Origin service a few weeks ago, no one was quite sure how serious the company planned to compete.

These days, though, it’s looking like EA intends to put its full efforts into the fight.

Read more at Yahoo! Games

EA takes on Steam with new ‘Origin’ service

EA is digging deeper into the digital distribution space.

The company has completely revamped its online store, expanding its focus and renaming it ‘Origin’ in the process. The move will put EA in direct competition with Valve Software’s dominant Steam service — and, in some ways, Apple’s GameCenter.

Read more at Yahoo! Games

E3 2011: EA launches digital distribution service

Valve Software’s Steam has been the big dog in the PC digital distribution space for a while now, but one of the industry’s biggest publishers is ready to take it on.

Electronic Arts has announced Origin, an updated “direct-to-consumer gaming platform” that will let people buy titles directly from the company, rather than via retail or another service. Given how heavily EA is betting on PC games in the year to come, it’s not an altogether shocking move.

Read more at Variety’s Technotainment blog

Gaming’s biggest digital force plans to keep curtain closed

As digital distribution continues to grow in the entertainment field, insiders and investors alike are trying to find new methods to get some clarity about the dollars behind it.

At Valve Software, which owns Steam, the leader in PC digital distributor, however, there are no plans to help those parties out. The company says it has no plans to open up its digital sales data vault, noting “it’s not important” information for the industry or public.

Read more at Variety’s Technotainment blog

Interview: Why Stardock Sold To GameStop

Stardock’s recent sale of its Impulse digital distribution service to GameStop is in the history books now, but the retailer was hardly the only bidder for the service.

Brad Wardell, CEO of Stardock, says there were conversations with dozens of companies – with roughly a half-dozen of those presenting term sheets – before Stardock made its final decision. And even then, it took a lot of convincing on GameStop’s part.

Read more at Gamasutra

GameStop Maps Out Digital Plans

GameStop might be the retail sales leader when it comes to video games, but the company’s lack of a strong digital arm has always worried analysts.

The announcement, then, that the company has purchased Impulse, a digital distribution service, as well as game streaming service Spawn Labs, is being met with cheers. And GameStop’s prediction that it will see digital revenues hit $1.5 billion by 2014 is receiving an even warmer reception.

Read more at CNBC.com