‘Journey’ big winner at D.I.C.E. Awards

The variety-logobest videogames of 2012 weren’t found on store shelves, but they could be downloaded.

Thatgamecompany’s “Journey” was the big winner at the 16th annual D.I.C.E. Awards, capturing eight awards, including Game of the Year, Outstanding Innovation in Gaming, and Outstanding Achievement in Game Direction. “The Walking Dead,” an episodic downloadable game based on the Robert Kirkman comic, captured four awards, including Adventure Game of the Year and Downloadable Game of the Year for Telltale Games.

Read more at Daily Variety

Telltale’s Dan Connors talks a new kind of freemium

Telltale Games has never been a company to walk the well-beaten path. While publishers like Take-Two and THQ have run screaming from licensed content, Telltale has embraced it – and found profit in it. And while the PC is finally starting to become chic once again to some game makers, Telltale has always used it as the base of its operations.

So it makes an odd amount of sense that as the video game industry focuses obsessively on freemium and free-to-play games these days, Telltale is looking at the category with a slightly different perspective.

Read more at Gamasutra

Interview: Telltale Games Bets Big On iPad

In August, Telltale Games saw 15 percent of its monthly revenue come from the sale of iOS games. Last month, that percentage jumped to 30. Gamasutra’s Chris Morris talks to Telltale’s Connors about the tablet revolution.

In August, Telltale Games saw 15 percent of its monthly revenue come from the sale of iOS games. Last month, that percentage jumped to 30.

In fact, year to date, the iPad has been the fastest-growing revenue driver for the episodic game maker. That phenomenal increase came amid an effort to drive new content to the device, but it was also a chance for Apple’s systems to prove themselves as viable income sources.

Read more at Gamasutra

Telltale’s Connors: Licensing Isn’t Dead – Nowhere Close

Gamasutra editor-at-large Chris Morris talks to Telltale’s CEO Dan Connors about the addition of the Law & Order series to the company’s game catalog, and how licensed content is helping Telltale grow rapidly.

While other video game CEOs are running away from licensed content these days, Dan Connors is rushing towards it.

Instead of pursuing original content to grow Telltale Games, the company is relying on the universes created by some of Hollywood’s biggest companies. But instead of eking by with a portfolio of shovelware, Telltale is growing – and gaining critical praise.

Read more at Gamsutra

The Walking Dead, Jurassic Park games coming this year

After conquering comic books and televisions, “The Walking Dead” are ambling over to the gaming world. And they’re bringing some dinosaur buddies along with them.

Telltale Games, best known for its light-hearted adventure fare such as Sam and Max and Tales of Monkey Island, is taking a turn for the serious with plans to make episodic games out of the successfull comic/AMC series as well as big-screen juggernaut “Jurassic Park.”

Read more at Yahoo! Games