‘Halo’ universe feeds fans on multiple platforms

The variety-logoHalo franchise is one of the biggest in the videogame world, but when series creator Bungie Studios walked away from the series after 2010’s “Halo: Reach,” it left Microsoft with a problem.

The series, of course, would continue — but keeping the loyal community fanbase satisfied wouldn’t be easy — and neither would managing a property that had quickly grown into a transmedia giant.

Read more at Daily Variety

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