EA acknowledges flaws in Battlefield 4, halts future projects

EA’s BF4 bugsbiggest game of the year is broken, and the publisher is taking extraordinary steps to get it fixed.

Players of military shooter Battlefield 4 have reported several big issues with the game, including a bug that applies damage from a single bullet multiple times, killing the player instantly (quickly dubbed the “one-hit kill” by players). As a result, EA has said it will not work on any planned expansions to the game until the core product is running smoothly.

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Critics: Battlefield 4 is good, not great

EA’s BF4first-strike in the biannual showdown of the Battlefield and Call of Duty franchises is being embraced by critics, but perhaps not quite as lovingly as the publisher might have hoped.

Battlefield 4 is currently earning scores ranging from 81-88 on Metacritic — an unusually large range for a major release, and one that seems very split by platform.

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EA’s next steps toward the next-gen

Hope FrankGibeauyou liked what you saw of Frostbite 3 in this week’s reveal of Battlefield 4, because you’re going to be seeing a lot more of it in the next couple of years.

Frank Gibeau, president of EA’s Games Labels division, says the updated version of the proprietary graphics engine will be one of the centerpieces of the company’s push into the next generation of console games.

Read more at Gamasutra

EA unveils Battlefield 4

If battlefield4-top640you’re wondering what the next-generation of gaming might look like, you’ll want to check out Battlefield 4.

EA took the wraps off the next iteration of its military shooter franchise Tuesday night at the Game Developer’s Conference in San Francisco, demonstrating an action-packed, cinematic game boasting some of the industry’s most advanced graphics. Players will get their hands on it this fall.

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What to expect at this year’s Game Developer’s Conference

When gdc-13it comes to video game conventions, GDC — the Game Developer’s Conference, if you’d care to be formal about it — tends to live in the shadow of E3.

Unlike its flashier cousin, which is loaded with new console details and flagship game announcements, GDC is more about how those games are made. While it might not have the consumer pull of E3, however, GDC delivers an unvarnished look at the games business and often tells us where, exactly, we’re all headed.

Here are five topics we expect to dominate this year’s show, which runs from March 25 – March 29 in San Francisco.

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