Frank Gibeau, president of EA’s Games Labels division, says the updated version of the proprietary graphics engine will be one of the centerpieces of the company’s push into the next generation of console games.
EA took the wraps off the next iteration of its military shooter franchise Tuesday night at the Game Developer’s Conference in San Francisco, demonstrating an action-packed, cinematic game boasting some of the industry’s most advanced graphics. Players will get their hands on it this fall.
Unlike its flashier cousin, which is loaded with new console details and flagship game announcements, GDC is more about how those games are made. While it might not have the consumer pull of E3, however, GDC delivers an unvarnished look at the games business and often tells us where, exactly, we’re all headed.
Here are five topics we expect to dominate this year’s show, which runs from March 25 – March 29 in San Francisco.