World of Warcraft: Mists of Pandaria, the fourth expansion for the hit MMO, releases today, bringing with it a higher level cap, a new character class and a new race — pretty much catnip to lapsed WoW players.
World of Warcraft saw more than 1 million people cancel their subscriptions over the past three months, the game’s publisher revealed in its quarterly earnings statement. That’s one of the most dramatic drops in the game’s long history.
Blizzard Entertainment, having conquered the PC, is now setting its sites on the living room by announcing a partnership Monday with USAopoly to release a World of Warcraft-themed Monopoly game and a Starcraft-focused version of Risk.
[As Cataclysm reboots many areas in World Of Warcraft‘s universe, Gamasutra editor-at-large Chris Morris talks to Blizzard co-founder and EVP Frank Pearce about why the early grind in WoW “doesn’t have the best content”, and how the expansion is fixing that.]
Blizzard has always been a collection of perfectionists. But it wasn’t until the impending release of its MMO expansion World of Warcraft: Cataclysm that we saw just how exacting they can be when it come to quality.
The rise of Deathwing the Destroyer in Azeroth, as you surely know by now, isn’t confined to the expansion pack. His eruption from Deepholm has ripped the entire game world asunder – even impacting what new players of the game see and experience.
“World of Warcraft: Cataclysm” hits store shelves Tuesday and, as you might guess by the name, it will turn the world of Azeroth on its ear. At the same time, it could make the most popular online game in the industry’s history even bigger—and prove to be a significant revenue boost for Activision-Blizzard.