8-year-old’s board game to be sold nationwide

Franklin 8-year-old-board-gameWright has been inventing games most of his short life, but in the near future, the rest of the world will get a chance to play one. The 8-year-old’s board game — Conveyer Belt — will be published and distributed nationally later this year.

Franklin was the Grand Prize Winner of the 2013 National Young Game Inventor’s Contest, which challenges kids from 5-12 to come up with their own game. Franklin bested 180 other entries to nab the honor, which yielded a $10,000 college savings bond, a $200 Toys R Us gift card and a trip to University Games, which will distribute Conveyor Belt.

Read more at Yahoo! Games

VR Gaming Through the Years

It vr through the yearsmight feel like Virtual Reality has been a part of our vocabulary forever, but the term didn’t really emerge until 1987. That’s when writer and computer scientist Jaron Lanier popularized the phrase, giving birth to an industry that wasn’t quite ready for prime time, but stirred imaginations everywhere.

Today, excitement over VR is booming, as some promising technologies get closer to retail release. It was a long road to get to this point, though, and success is still far from a guarantee. Here are a few of the significant milestones virtual reality has already faced in its relatively short life.

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Nintendo says it’s open to merger or acquisition

Nintendo Iwataowns one of the most enviable stable of characters in the video game world, but no one is envying the sad state of the company’s flagship Wii U home console.

In response to significant losses and frustrated shareholders, the company that has created so many icons says it might be open to buying others — or perhaps even merging its portfolio with someone else.

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Nintendo sees future in ‘non-wearable’ health technology

Nintendo nintendo-non-wearable-tech-announcementhit pay dirt with health-focused games like Wii Fit and Brain Age, but those titles were apparently just the start of a much bigger plan.

During a financial briefing in Japan Thursday night, the struggling game maker announced plans to create a new platform centered around ‘non-wearable’ health monitoring.

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Massive EVE Online war destroys over $300,000 worth of virtual goods

EVE eve-online-battleOnline has seen some epic events in its 10-year history, but nothing quite like this.

A huge battle took place in CCP’s massively-multiplayer online space game Monday night, resulting in damages estimated at 11 trillion ISK (Interstellar Kredits, EVE’s in-game currency), according to a CCP representative. Because of the unique nature of EVE’s economy, however, those in-game losses carry a real-world value of up to $331,000. That figure could go even higher, as the developer says it’s still crunching numbers on the battle.

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Adult stars taking health matters into their own hands

As Chanel Prestonan industry, adult entertainment is adept at circling the wagons.

Historically, any porn-related health-care crisis has performers, studios, agents and trade organizations reading from the same script: expressing sadness that someone has contracted an illness but quickly following up with a rundown of the industry’s safety protocols and a notation that the condition was almost certainly contracted off the set.

Read more at CNBC.com

Microsoft buys Gears of War series

Marcus gears-bought-by-msFenix may not be done with his battle against the Locust.

Microsoft has acquired the rights to the Gears of War series from creator and former franchise developer Epic Games, ensuring that the series — one of the tentpoles of the Xbox line — doesn’t wander onto another system.

Read more at Yahoo! Games