Valve Software, the videogame developer and creator/operator of the industry’s largest PC game digital distribution platform, will unveil its own virtual reality hardware next week at the Game Developer’s Conference in San Francisco. The company has not yet announced whether the system will see a commercial release, but it is actively meeting with content partners at the show, generally an indicator that it does plan to do so.
While it’s still anyone’s guess as to when the Oculus Rift or Sony’s Project Morpheus will be commercially available, this year’s E3 made one thing clear: there’s nothing virtual about the fun these devices deliver.
VR may not have been front and center at this year’s show, but it certainly created a lot of buzz. Sony saw huge crowds queing up for Morpheus. The line stretching around the Oculus booth was several hours long.
I tried out a lot of VR games at the show. Here’s what stood out.
Granddaughter (and game artist) Priscilla Firstenberg, though, managed to outwit the disease and give Roberta a few final strolls using an Oculus Rift headset.
TechRadar, citing unnamed sources, reports the company will unveil the headset at the 2014 Game Developer Conference, which starts in San Francisco on March 17. Other sources, speaking to Yahoo Games, say they also expect the company to make an announcement at the show, though they note it may change its mind at the last minute.
It might feel like Virtual Reality has been a part of our vocabulary forever, but the term didn’t really emerge until 1987. That’s when writer and computer scientist Jaron Lanier popularized the phrase, giving birth to an industry that wasn’t quite ready for prime time, but stirred imaginations everywhere.
Today, excitement over VR is booming, as some promising technologies get closer to retail release. It was a long road to get to this point, though, and success is still far from a guarantee. Here are a few of the significant milestones virtual reality has already faced in its relatively short life.
The Oculus Rift could open up new realms of immersion for gamers – but those experiences may come with a price.
Brendan Iribe, CEO of Oculus, notes that – as a hardware manufacturer – his business has no say in what software companies will charge for Oculus-enhanced games, but admits he would not be surprised to see them come at a premium price.
Sony released an affordable 3D monitor for the PlayStation 3 to showcase the system’s potential. Nintendo proudly trotted out the 3DS. First-party developers added in the necessary coding to make their games shine on the then-hot technology.
The co-founder of id Software — and one of the most highly-regarded developers in the industry — was today announced as the new chief technical officer at Oculus VR, makers of the Oculus Rift virtual reality headset.
Carmack, the co-founder of id software, has been named the new chief technical officer at Oculus VR, makers of the Oculus Rift virtual reality headset.
It turns out, though, that the terrifying part might well be just in your head.