Ken Levine, head of the studio, announced the stunning news Tuesday, saying all but 15 employees would be let go as he and a core team begin a “smaller, more entrepreneurial endeavor.”
Raptr, which tracks more than 23 million gaming sessions, last year estimated that only 10 percent of players finish the final mission of a game. We get it. Life’s busy. There’s always something new on the horizon to distract your attention. And, frankly, the stories often aren’t strong enough to keep you glued to the screen, no matter how good the gameplay is.
Some games, though, demand to be completed. No matter how busy you are, here are eight games that you owe it to yourself to finish.
Tim Gerritsen, director of product development, and art director Nate Wells have both announced their departure. Wells was a 13 year veteran of the studio, whose distinctive style was heralded in the original Bioshock.
It’s official: video games are art, says the Supreme Court. And this week, two of the greatest examples of games as art — Ico and Shadow of the Colossus — paint their breathtaking strokes on the PS3 in a new collection.
So what other games should join them as gaming’s equivalent to the great works of Picasso, Monet and Michelangelo? Since beauty is in the eye of the beholder, that’s really up to you. But if we were designing our own wing in a video game art museum, we’d start with these masterpieces.
After three years of silence, Irrational Games, the studio behind “Bioshock” has taken the wraps off of its next game. The studio today unveiled “Bioshock Infinite,” a new installment in the franchise that upends many gamer perceptions about the franchise.
The original title, which sold over 4 million units worldwide, was set in Rapture, an crumbling aquatic world. “Bioshock Infinite” is set above the clouds in Columbia, a floating city that mixes the “Star Wars’” cloud planet of Bespin with a steam punk sensibility. The game is set for a 2012 release and will be released on the Xbox 360, PS3 and PC.