Seven months after threatening to do so, the tabloid favorite filed suit against Rockstar Games and Take-Two Interactive Software Wednesday, saying the creators of Grand Theft Auto V used her image and likeness without her permission.
Franklin, Michael and Trevor — the three protagonists of Grand Theft Auto V — are a potty-mouthed bunch. But now there’s conclusive proof that they’re among the crudest characters in video game history.
Youtuber TheMediocreScot spent the last five months compiling every F-bomb from last year’s biggest release, and it’s pretty, um, “impressive”: the game drops it some 1,018 times from beginning to end.
Ken Levine, head of the studio, announced the stunning news Tuesday, saying all but 15 employees would be let go as he and a core team begin a “smaller, more entrepreneurial endeavor.”
While many video game publishers are racing to embrace the mobile world – and seeing some significant earnings in the process – Take-Two Interactive Software CEO Strauss Zelnick is moving cautiously.
There’s certainly potential in the market, he concedes – but, so far, the hardware isn’t where it needs to be to be a proper showcase for the company’s games. And he’d rather wait than make compromises.
Grand Theft Auto helped propel the industry into positive growth for the third consecutive month in October. Software sales at brick and mortar retail stores were up 12 percent compared to the October 2012 figures, coming in at $482.5 million.
Activision celebrated the launch of Call of Duty: Ghosts with its customary sales trumpeting, announcing that the game sold $1 billion in its first day of release. Sounds impressive — and it certainly is — but it’s not quite as stunning as you might think.
With Grand Theft Auto V shattering entertainment industry sales records, the Houser Brothers and the team at Rockstar Games have once again justified the freedom and independence Take-Two affords them.
They’ve also got the gaming world wondering what they’ll do next.
A bug in Grand Theft Auto V is causing cars and car upgrades to disappear when players park vehicles in the game’s various garages, which are supposed to be save points. As a result, Rockstar is warning fans not to use those garages until they can solve the problem.
Sales of Grand Theft Auto V have topped $1 billion a mere three days after the game was released, easily setting a new record for the entertainment industry.
Critics and gamers may love “Grand Theft Auto V,” but, like its predecessors, the game is proving to be a lightning rod for controversy.