‘Grand Theft Auto V’ races to next gen platforms

“Grand GTA-next-genTheft Auto V,” which last September set entertainment industry sales records, is speeding toward the Xbox One, PlayStation 4 and PC.

Rockstar Games and Take-Two Interactive Software broke the news late Monday night at Sony’s pre-E3 press conference. Although the announcement had been expected, that didn’t dampen the response from fans.

Read more at CNBC.com

How many F-bombs are in GTA V? Gamer counts the curses

Franklin, GTA cursingMichael and Trevor — the three protagonists of Grand Theft Auto V — are a potty-mouthed bunch. But now there’s conclusive proof that they’re among the crudest characters in video game history.

Youtuber TheMediocreScot spent the last five months compiling every F-bomb from last year’s biggest release, and it’s pretty, um, “impressive”: the game drops it some 1,018 times from beginning to end.

Read more at Yahoo! Games

BioShock creator Irrational Games is closing its doors

Irrational irrational-closureGames, the developer of the hit games BioShock and BioShock Infinite, is calling it quits.

Ken Levine, head of the studio, announced the stunning news Tuesday, saying all but 15 employees would be let go as he and a core team begin a “smaller, more entrepreneurial endeavor.”

Read more at Yahoo! Games

Take-Two plays the waiting game with mobile

Strauss strauss zelnickZelnick on Wii U, Oculus Rift, and what happens with Rod Fergusson’s Bay Area studio now that he’s jumped ship to Microsoft.

While many video game publishers are racing to embrace the mobile world – and seeing some significant earnings in the process – Take-Two Interactive Software CEO Strauss Zelnick is moving cautiously.

There’s certainly potential in the market, he concedes – but, so far, the hardware isn’t where it needs to be to be a proper showcase for the company’s games. And he’d rather wait than make compromises.

Read more at GamesIndustry.biz

Tapping China’s Gaming Gold Mine

The china gamingU.S. is the profit center of the video game industry, and has been for years. But if trends continue, China might be taking that title before too long.

China represents a huge opportunity for U.S. publishers, which are quickly exploring ways to monetize the country’s growing appetite for gaming. Meanwhile, some of the biggest firms in China are eyeing the U.S. market.

Read more at CNBC.com

Did Grand Theft Auto creators threaten ‘Shawshank’ writer?

Hollywood la-noire-vs-hollywoodand the video game industry usually have a fairly cordial relationship. Studios need game publishers to put out licensed products for their tentpole films, and game makers are often eager to expand the universe that directors create on screen.

This week, though, there was a fracture in that relationship, as Rockstar Games, creators of the Grand Theft Auto franchise, and Frank Darabont, screenwriter of films like “The Shawshank Redemption” and “The Green Mile” and developer of AMC’s “The Walking Dead,” bickered publicly about an upcoming project, each with a different version of the story.

Read more at Yahoo! Games

Looking back on what video game CEOs said about violence

The splintercellblacklisttragic school shooting in Newtown, CT has once again revived the debate about the impact of violent video games in the media. Senators are calling for hearings. Groups like the NRA are pointing a finger of blame at the industry. And parents are confused and scared.

Aside from a couple of statements from the Entertainment Software Association and Entertainment Consumers Association, the industry has kept its mouth shut about the shooting — and it’s likely to do so for some time. There is, after all, no upside in walking into the fray.

But December wasn’t the first time the issue of video game violence came up. At E3 in June, show goers debated whether the level of violence in demos was over the top. I had a chance to discuss the issue with several CEOs of major publishers.

Read more at Gamasutra

The many Easter Eggs of Borderlands 2

Regardless of whether or not you’re a fan of Borderlands 2’s over-the-top combat and loot gathering (we definitely are), you have to give the game credit for one thing: It refuses to take itself too seriously.

Not only do the game’s characters spout hilarious lines as they mercilessly mock the player, enemies, and even gaming in general, but the game is loaded with winks and nods to an untold number of other pop-culture icons.

Read more at Yahoo! Games

Critics: Borderlands 2 is among the year’s best

Borderlands 2 is not a game for pacifists. But for those who like combining the loot discovery of Diablo with the guns blazing, shoot-first-never-ask-questions style of classics like Quake or Unreal, it’s a match made in video game heaven.

The Gearbox Software game for the PC, Xbox 360 and PS3 hits stores today and has already charmed critics, who unanimously agree that it’s a better game than its predecessor thanks to great writing and strong visual design. With a Metacritic score of 90 — after 33 publications have chimed in — it currently stands as one of the most critically-acclaimed games of the year.

Read more at Yahoo! Games

What’s up with NBA Live 13?

More than six months ago, Electronic Arts announced that after a two-year absence, NBA Live would be returning to store shelves this fall in a reboot that would “[capture] the future of basketball.”

But with a mere two months to go before the tip off of this year’s NBA season, we don’t know much more about the game. It was at E3, but no one was allowed to touch it, and it didn’t look great. Since then? Virtually nothing. What’s going on here?

Read more at Yahoo! Games