Pac-Man’s headed back to TV – in 3D

Pac-Man, that pellet-eating, ghost-avoiding icon of the video game industry is ready for his close-up – again.

Namco Bandai announced late Tuesday that it was working on a new television program featuring its most popular character – one that would air in stereoscopic 3D. It’s the brainchild of Avi Arad, former CEO of Marvel Studios and current executive advisor for Namco Bandai, who showed a three-minute clip from the show at an event celebrating the 30th anniversary of Pac-Man.

Read more at Yahoo! Games

E3 2010: Cutting-Edge Video Game Technology

As it does every four or five years, the video game industry is rebooting itself this year. Instead of rolling out brand new game systems for the living room, though, manufacturers are looking to build on the market they’ve already created.

“The video game sector is nearing a turning point, with the potential for new hardware innovations and a strong development pipeline to reinvigorate growth,” says Colin Sebastian, an analyst with Lazard Capital Markets.


Gaming 2010: No New Consoles, but Plenty of Tech Advances

While the video game industry has its share of problems, complacency is not one of them. Innovations roll out at a staggering pace—which is part of the reason gaming can be such an expensive hobby.

Generally, the life cycle of a game console goes something like this: After a splashy launch, the system will spend roughly five years in the spotlight, followed by another three to five years living in the shadow of the next generation. But for the Xbox 360, PlayStation 3 and Wii, the spotlight will keep shining for the next several years.


Hollywood and Gaming: Over and Done With?

Not too many years ago, studios would have fought tooth and nail for the licensing rights to an upcoming film that had hit potential. Today, it’s a much less crowded field.

THQ, which has made millions making games from the Pixar films, recently struck a deal with Dreamworks to makes games based on their upcoming properties. For THQ, it’s a chance to appeal to the younger segment of the gaming world, a demographic it has been solidly in control of for years. For Dreamworks, it’s a chance to expand its properties beyond the theater screen—with minimal financial risk.


Hands on with the Nintendo 3DS

Nintendo may have a huge hit on its hands. 

The Nintendo 3DS – the company’s Hail Mary pass to turn heads away from the Apple juggernaut is a rare thing that seems able to live up to the hype – coming through on its promise to provide stereoscopic 3D without glasses and producing images that pop as much as they do on the majority of 3D TVs on the market.

Read more at Variety’s The Cut Scene blog

Nintendo unveils 3DS

While there has been a lot of talk about the future of 3D in gaming, Nintendo on Tuesday made the clearest statement yet that the technology is about to become a major factor.

The company officially unveiled its Nintendo 3DS handheld system, managing to live up to the high expectations surrounding the device. As promised, the 3DS offers true stereoscopic 3D on a 3.5 screen without the need for any special glasses.

Read more at Daily Variety

E3: The excess is back

If you thought Microsoft’s multi-million dollar Cirque du Soleil backed introduction of Kinect, its gesture-recognition controller, was extravagant, you ain’t seen nothing yet.

Activision, publisher of such games as “Call of Duty: Modern Warfare 2,” “Guitar Hero” and “World of Warcraft” reached into its coffers and pulled out what might have been the most extravagant party in the video game convention’s history.


Cloud Computing: A Paradigm Shift For Gaming

There’s a fox in the henhouse at E3 this year.

As Microsoft, Sony and Nintendo promote their upcoming hardware innovations and try to extend the life cycle of this generation of consoles, a burgeoning company called OnLive sits on the show floor of the video game industry’s trade show, sending out the message that dedicated game machines could be a thing of the past.


Branson, Virgin enter video game biz

Richard Branson has a history of turning industries on their ear. And now he has his eyes set on the video game world.

The billionaire entrepreneur’s re-entry into the gaming world with Virgin Gaming Tuesday caught a number of people by surprise. While it was hardly shocking that he’d want a piece of the $10.5 billion dollar industry, most expected Virgin would approach it from the publishing route.