10 Cheap Games You Must Play

You can’t turn a corner these days without running into the debate over whether 99 cents is too cheap for a game or $60 is too high. Ultimately that comes down to the quality of the game, and as it happens, some of the best games of all time — as well as some innovative new titles — can be found for less than $10.

Here are 10 you simply can’t miss.

Ready more at Yahoo! Games

GameStop Maps Out Digital Plans

GameStop might be the retail sales leader when it comes to video games, but the company’s lack of a strong digital arm has always worried analysts.

The announcement, then, that the company has purchased Impulse, a digital distribution service, as well as game streaming service Spawn Labs, is being met with cheers. And GameStop’s prediction that it will see digital revenues hit $1.5 billion by 2014 is receiving an even warmer reception.

Read more at CNBC.com

Steam digital distribution system hits a milestone

Retail video game sales might be floundering in 2009, but Steam, the largest digital distributor of PC games, is have a banner year.

Valve Software, maker of the “Half-Life” franchise and the owner of Steam, say active accounts at the service have topped 30 million – with new growth of 178 percent in the past 12 months. At its peak, the number of simultaneous players has reached 3 million.

Read more at Variety’s Technotainment blog

Digital Downloads Encroach on Brick and Mortar Territory

Digital distribution has been a hot topic in the video game industry for years – with developers, publishers and retailers trying to forecast when it will become a real threat to traditional brick and mortar stores.

New data, however, shows that time might be closer than many were expecting.

Read more at CNBC.

PC games surge in digital download

While physical sales still hold a dominant position over digital downloads when it comes to videogame consoles, retail is in danger of losing that spot with PC gamers.

A study from the NPD Group, which tracks videogame sales, finds that digital downloads of PC games essentially reached parity with retail sales in 2009. Online purchases of full-game PC titles hit 21.3 million in the U.S. last year, compared with 23.5 million units purchased at stores.

Read more at Daily Variety