The
Sith are doing a number on the Horde.
Blizzard Entertainment has acknowledged that the December launch of EA’s Star Wars: The Old Republic is a notable part of the reason subscriptions to World of Warcraft have been on the decline lately.
Just
days after the Smithsonian opened an exhibit celebrating the art and cultural achievements of video games, a pair of U.S. representatives is renewing the effort to restrict them.
On Monday, Reps. Joe Baca (D-Calif.) and Frank Wolf (R-Va.) introduced The Violence in Video Games Labeling Act (H.R. 4204), a bill that would force games ranging from “Grand Theft Auto” to “Tetris” to carry a warning label for parents.
Telltale
Games has never been a company to walk the well-beaten path. While publishers like Take-Two and THQ have run screaming from licensed content, Telltale has embraced it – and found profit in it. And while the PC is finally starting to become chic once again to some game makers, Telltale has always used it as the base of its operations.
So it makes an odd amount of sense that as the video game industry focuses obsessively on freemium and free-to-play games these days, Telltale is looking at the category with a slightly different perspective.
While
Apple has a well-earned reputation as the inventor of new markets, it’s also something of a serial killer.
The company’s advances in digital music players made the Walkman an afterthought. The introduction of iTunes sounded a virtual death knell for many record retailers. The iPad cut the legs out from under the once fast-growing netbook PC market. And the iPhone has put Motorola in a fight for its life.
After
literally years of teasing fans with a release date, Diablo III is finally about to hit store shelves.
Blizzard Entertainment announced Thursday that the hotly anticipated hack-and-slash RPG will launch on May 15. Players who don’t want to waste a second jumping back into Tristram can pre-order a digital copy of the game from Battle.net now.