For
once, the rumors were right.
Electronic Arts is forgoing soldiers for the next installment of the Battlefield series, instead turning the game into a high-res version of cops and robbers.
Find
yourself gaming more often than you used to? Don’t feel weird — we’re all doing it.
A new study by Nielsen reports that people aged 13 and higher spent 6.3 hours per week playing games in 2013, a 12 percent (or 42 minute) jump from the prio year’s 5.6 hours. Since 2011, players have added one hour and 12 minutes of play to their weekly schedule.
There’s
going to be a lot of deja vu at this year’s Code Conference, put on by our partners at Re/code.
Anyone who attended the groundbreaking D: All Things Digital conferences over the past 11 years will recognize the high-powered lineup of senior executives. And the conversations about the impact of technology on our daily lives might seem familiar. But looming over this inaugural event is the shadow of another recognizable tech world presence: A possible bubble in tech valuations.
One
of the video game industry’s highest profile publishers is accusing Oculus of stealing its intellectual property to create the Rift virtual reality headset.
ZeniMax Media filed suit Wednesday in U.S. District Court in Dallas, saying Oculus and founder Palmer Luckey “commercially exploited” ZeniMax computer code and trade secrets for their own gain. And it was that software that led to the $2 billion purchase of Oculus by Facebook in March.
The
battle over VR is getting ugly.
After making legal threats earlier this month, ZeniMax Media — the parent company of game publisher Bethesda — has filed suit against Oculus, saying the maker of the anticipated virtual reality Rift headset illegally used software developed by the game maker to create the device.