Dead Space for iPad isn’t a game for everybody –
and certainly isn’t one for children – but as a survival horror game, it’s masterfully done. Rather than retelling a tale from an older game in the series (or cramming the plot of the just-released Dead Space 2, which this is meant to promote, into an app), this is a completely new adventure. The story is a fun ride for those who have the stomach for the gore — well-paced and packed with jump-out-of-your-seat moments. The game is best played with headphones, instead of the iPhone or iPad’s speaker, as they make it a much more immersive experience. Graphically, Dead Space is superb and it’s one of the few iDevice titles that really feels like a console experience.
Tag Archives: iphone
Sony, Nintendo, and Apple: Battle of the next-gen handhelds
If this were a typical video game console cycle,
the talk these days would be about things like the PlayStation 4 and the Nintendo Us (or whatever they had decided to call their new machines). But things are different this time around.
The major console systems may not be showing any signs of updating themselves soon, but the handheld marketplace is heating up fast. Both Nintendo and Sony have announced new portable game devices – the 3DS and NGP (a code name that will almost certainly be changed) — that will be in the hands of consumers before the end of the year.
App review: Word Solitaire: Aurora
Word Solitaire: Aurora will quickly become a
favorite title of word-game fans. The game takes the familiar concept of solitaire and transforms it into something new and unique. The campaign mode will keep you occupied for hours, and the global mode (updated daily) is a wonderful (and child-safe) way to test your skills against a diverse group of players. Word Solitaire: Aurora probably isn’t suited for young ones who are just learning to spell, but for those who can, it proves to be a delightfully entertaining diversion that just might teach them something without them realizing it.
Read more at Common Sense Media
The Money Making Game #4: The PSP2
We certainly have no problem getting caught up in the
fun of playing games, but the people who create them have their pocketbooks to worry about, too. In this column, finance expert and GameSpy contributor Chris Morris guides you through the tricky corridors the gaming industry’s financial side, touching on big-time business decisions and how they matter to the common gamer.
If the latest whispers are correct, we should get our first official look at Sony’s PlayStation Portable 2 before the end of the month. Sony, it’s said, has scheduled a meeting with select press outlets in Japan for January 27, 2011 to make the announcement. Regardless of the veracity of these particular rumors, we can all agree on one thing: The PSP2 is coming, and probably before the end of the year. And while I’ll give Sony credit for timing this announcement so it’s not caught in the blast zone of the 3DS launch coverage, something about this product has me concerned.
If we’ve learned anything from the iPhone’s success, it’s that the days of single-function devices are rapidly coming to an end — and products that don’t evolve are doomed. We don’t know anything about the PSP2 yet, other than vague talk about performance and graphical improvements. But amidst all the chatter (much of which has been coming from developers working with the systems), we haven’t heard any talk about non-gaming functionality.
App review: Doctor Who: The Mazes of Time
Doctor Who: The Mazes of Time should
have a lot going for it — well-known characters, familiar enemies, a dynamic universe. This app, though, stumbles by making the characters mere shadows of their onscreen selves, especially in making Amy Pond a helpless stereotype. It’s disheartnening when, faced with moving an obstacle, she says things such as “I can’t push a block. And even if I could, it would be unladylike.” The game’s puzzles are challenging enough without being overly difficult. And the music, taken from the TV show, adds to the ambiance — though reading the text instead of hearing the actor’s voices does detract from the experience. Diehard fans of the show might be happy to have a Doctor Who game on their iDevice, but casual fans and newcomers will wonder what all the fuss is about.
Investors shaken by Steve Jobs medical leave
Following the disclosure on Monday that Apple CEO Steve
Jobs will be taking his third medical leave in six years, Apple shares fell 4% in early trading on Tuesday, or $14 to $334.35.
Since the markets were closed on Monday due to the holiday, this is the first glimpse at how U.S. investors are reacting to the news. Some analysts late on Monday had predicted shares could fall by 10% in early trading. Apple is expected to release its quarterly earnings after the market closes on Tuesday.
Opinion: Nintendo ‘Future-Proofing’ The 3DS With Media Capabilities?
[In a Friday opinion piece, Gamasutra editor-at-large Chris
Morris looks at Satoru Iwata’s musings on possible video recording for Nintendo’s 3DS to look at the stealth non-gaming elements of the 3DS and how they might truly ‘future-proof’ the handheld.]
While it has had to endure its fair share of navel gazing and questions from the media over the 3DS — including from me — Nintendo is starting to show once again why it’s always foolish to bet against the company.
There’s no doubt the 3DS will be a hot seller when it hits shelves. Most new game technologies from major players in the industry usually are. The question that has always loomed over the 3DS’s head, though, was is it enough to lure people who are spending more and more time with their iPhone, iPad or iPod Touch.
App review: Tap Tap Revenge 4
Judged solely on the gameplay elements, Tap Tap
Revenge 4 is a wonderful app. The familiar tap-the-screen-in-time-with-the-music style of play doesn’t get old, and the developers have picked a good selection of songs as a starter pack. Unfortunately, other elements, such as out of control commercialism and a chat room that resembles the wild west make it entirely inappropriate for young players. Ads are plastered everywhere, and the game regularly tries to convince players to buy additional songs. Chat rooms, meanwhile, are self-moderated — and offensive actions generally aren’t reported, since so many people are doing the same thing. That’s sad, because online gameplay is actually a lot of fun, letting you compare your skills to others.
Read more at Common Sense Media
App review: TRON: Legacy
TRON: Legacy focuses on the right things — Light
Cycles and Recognizers — but suffers from poor controls and apparent game bugs that cripple the title. Driving and racing Light Cycles can be a breathtaking experience, but because the controls are slow to respond to your actions, it’s akin to a drunk driver hopping onto a motorcycle. You’ll wobble across the road and bump into walls regularly. The game’s shooting sections — using those Recognizers — are fun, but again stumble, since you’re not able to control the vehicles as precisely as you would like to. The game’s multiplayer option is one of its stronger elements, as playing against a live opponent is more fun than challenging the app. And visually, the game is quite impressive. With more polishing, this is a title that could have life long after the movie is gathering dust in your DVD collection.
App review: Nash Smasher!
Nash Smasher! is a fun, funny story that’s also
surprisingly effective as a lesson in social skills for youngsters. The book is written by Bill Doyle of television’s Sesame Workshop, who has some experience communicating lessons to young children in an entertaining fashion — and knows how to keep adults interested simultaneously. In this case, that’s done via the story’s interactive elements, which are full of surprises and really make the book app something that’s fun for families.
Read more at Common Sense Media
