We certainly have no problem getting caught up
in the fun of playing games, but the people who create them have their pocketbooks to worry about, too. In this column, finance expert and GameSpy contributor Chris Morris guides you through the tricky corridors the gaming industry’s financial side, touching on big-time business decisions and how they matter to the common gamer.
Disneyland might be the happiest place on Earth, but at the game development studios of the theme park’s parent company… well, that’s a different story. Sweeping changes are underway at the studio behind Split/Second and Epic Mickey, as new management takes over and the company’s focus shifts. It’s a harsh reality of business — but it’s a frustrating one for gamers, since after years of struggling as an also-ran in the gaming world, Disney was finally showing some promise.
The situation at the so-called “Mouse House” is pretty grim for traditional game-makers. In late January 2011, hundreds were laid off in an ugly bloodletting at Disney Interactive Studios (DIS) and Disney’s Interactive Media Group (DIMG). And the terse statement that was released by the company hinted that another round could be on the way.
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