Consoles top all other Netflix streaming devices

There are a lot of ways to stream Netflix to your television these days — including, in some cases, directly through the television itself. But new data from ABI Research shows that the method of choice for most people is through game consoles.

Owners of game machines spent an average of seven to eight hours per week watching streaming video, the company found.

Read more at Yahoo! Games

Microsoft’s crown jewel goes 3D

Halo, the biggest title in Microsoft’s software lineup, is venturing into unexplored territory. This fall, for the first time, the game will be playable in 3D.

“Halo: Anniversary” will be offered in stereoscopic 3D when it releases this November. The game, a remake of the original “Halo” from 10 years ago, is the first entry in the series made by a team other than Bungie Software.

Read more at Variety’s Technotainment blog

Behind The Scenes Of The Portal Proposal

Gamasutra editor-at-large Chris Morris goes behind the scenes with the developers and future groom behind the Portal 2marriage proposal mod that has swept the web this week.

Stephanie Harbeson – Stephy to her friends and loved ones – wasn’t what you would call a core gamer. Sure, she played her share of casual games and would always offer to play co-op when her boyfriend Gary Hudston got something new, but no title ever really captured her – until she tried Portal 2.

Suddenly, after five years of watching Gary play, she was playing with him – taking charge, in fact, and telling him where to go. For the first time, the pair had a game they both truly enjoyed.

Read more at Gamasutra

The Godfather starts social game turf war

Don Vito Corleone is about to make social network game fans an offer. Think they’re going to refuse it?

Kabam, the company behind Global Warfare and Kingdoms of Camelot, and Paramount, the studio behind “The Godfather” film series, are working together to bring the classic crime saga to social network sites.

Read more at Yahoo! Games

What’s new in Madden 12?

The first regular season kickoff won’t take place until a few minutes past 8:30 pm on Sept. 8, but for gamers, the NFL season really gets underway on Aug. 30.

That’s the day Madden NFL 12 hits store shelves. It’s also the day HR departments hate, as a disproportionate number of workers will curiously call in sick after staying up to buy the game at midnight. But as the venerable football series enters its 23rd year, how does publisher Electronic Arts plan to keep it fresh?

Read more at Yahoo! Games

Paramount bringing new Godfather game to social networks

The Godfather is getting a second go-round in the video game world.

Paramount and game developer Kabam are teaming up to bring the story of the Corleones to social networks, likely including Facebook and Google+ – the first time the series has ventured into the casual gaming space.

Read more at Variety’s Technotainment blog

Music biz runs for cloud cover

Just eight years after the music industry experienced one of the most radical shifts in its history, it’s finding itself on the verge of yet another revolution.

The launch of iTunes in April 2003 certainly didn’t introduce digital downloads to consumers (Napster and countless other illegal download sites were thriving at the time), but it legitimized the distribution method and made it profitable for artists and labels. Now Apple — and a host of other companies — are hoping customers are willing to walk away entirely from physically owning the music in their collection in favor of the cloud.

Read more at Daily Variety

Study: Video games reduce U.S. crime rate

Video games have been blamed for a lot of bad things, but new research from a trio of institutions indicates that crime isn’t one of them.

Research from the Centre for European Economic Research (also known as ZEW), Baylor University and the University of Texas at Arlington showed games reduce the number of criminal incidents by keeping potential assailants, thieves and other ne’er-do-wells occupied.

Read more at Yahoo! Games

App Review: Taco Master

There are plenty of restaurant simulator games on the market — forcing you to quickly prepare orders with an ever-widening batch of ingredients. Taco Master, unfortunately, does nothing to move the genre forward. The game, in fact, is a treadmill of making orders (using ingredients that don’t look too appetizing and sound even less so when you slop them onto a tortilla), with short breaks between levels. The fun is supposed to be in the tension that comes with getting orders right and completed before customers leave, but it’s ultimately kind of boring. There are worse games in the App Store for a dollar, but there are much, much better ones, too.

Read more at Common Sense Media