The consumer electronics company has abandoned its plans to create a handheld gaming device – which was codenamed ‘Jungle’ – that would have focused on massively-multiplayer online games for the portable audience.
The consumer electronics giant has stopped development on its handheld gaming system that was code-named Jungle “due to changes in the market and in [the company’s] strategic direction”.
Talk about a topsy-turvy year. The video game industry has weathered its share of good and bad in 2010, but what made things really interesting were the completely unexpected moments – things we could never have predicted, no matter how many clues we were given.
From THQ’s decision to launch an experimental pricing strategythat could lob $20 off the price of games if it’s successful, to the return of a circus-like E3 environment (topped by Activision’s Lollapalooza-like concert), there were plenty of shocking moments in 2010.
The company has unveiled the Jungle, a new handheld gaming system that will target players of online games. It’s a niche other companies have left wide open, but analysts—to put it kindly—are extremely skeptical about the company’s odds of success.
There’s a line between brave and foolish – and earlier this week, Panasonic vaulted over it like an Olympic long jumper.
The Jungle, the electronics company’s upcoming handheld gaming system, was unveiled Tuesday – and immediately met with a combination of skepticism, confusion and indifference.