Critics take aim at underwhelming Resident Evil 6

It might have morphed into a lucrative film franchise, but the game that put survival horror on the map is returning to its roots.

Releasing Tuesday, Resident Evil 6 lets gamers fight off undead beasts as multiple characters from the franchise’s 15-year history. It’s the largest Resident Evil game yet — and it’s gotten a significant push from both publisher Capcom and partners like Microsoft, who put it center stage during its E3 press conference earlier this year. In a holiday season filled with huge names like Halo and Call of Duty, it still manages to stand out.

Read more at Yahoo! Games

Resident Evil @ 10: Tapping into his inner gameboy

Over the past 10 years, the “Resident Evil” franchise has raked in more than $700 million for Constantine Film — but if Paul W.S. Anderson’s childhood vacations had been more interesting, it might never have made a nickel.

Every summer, his grandparents would take him to a “grim” resort in England, where the only real entertainment for kids was the local arcade. For a long time, that simply meant pinball, but one day he walked in to find “Space Invaders” — and Anderson was hooked.

Read more at Daily Variety

Resident Evil @ 10: Digging into myths for ‘Retribution’

When “Resident Evil: Retribution” hit theaters Sept. 14, many of its faces no doubt looked familar — to fans of both the films and games.

The fifth installment in this 10-year-old franchise ranks as its most ambitious. And to ensure success, writer-director Paul W.S. Anderson tapped deep into the game and film’s mythology, assembling a who’s who of characters.

Read more at Daily Variety 

Resident Evil @ 10: All vid-based adaptations aren’t created as successfully as ‘Evil’

“Resident Evil” is an abstraction in the film world.

It’s a franchise based on a videogame that not only has found an audience, but also continued to build on it with each release. That’s a feat “Tomb Raider” couldn’t manage, even with Angelina Jolie filling out Lara Croft’s short shorts.

Read more at Daily Variety

The Biggest Videogame Movie Hits

The history of financially successful videogame-to-movie conversions is a pretty short one. The list of critically successful conversions is even shorter.

That doesn’t mean there haven’t been a few solid hits that got their start in the console world. Popular franchises tend to come with a built-in audience, and when Hollywood supplements that with a big star it can be an immensely profitable venture — often spawning one or more sequels.


Resident Evil game save system causing uproar

Like to try before you buy? Hope to save a few bucks by purchasing your games used? Resident Evil: The Mercenaries 3D may not be the game for you.

Saved games in the Nintendo 3DS title, which hits shelves Tuesday, can’t be erased. In other words, when your progress is saved, it’s there forever — even if you loan it to a friend or sell it to someone else. If you manage to beat the game, there is no way to get rid of your save file and play it again from scratch.

Read more at Yahoo! Games

Resident Evil creator joins Bethesda

Zenimax Media, the parent company of Bethesda Softworks, continues to expand its talent pool. Shinji Mikami, creator of the “Resident Evil” franchise, has joined the publisher as part of Zenimax’s acquisition of his Tango Gameworks development house.

It’s the latest in a series of big moves for the company, which in the last year has acquired Arkane Studios and id Software and picked up $150 million in venture capital investments.

Read more at Variety’s Technotainment blog