‘Long Island Lolita’ Amy Fisher Starts Porn Company

Amy Fisher, who has been called many things in her life, is about to add another title – porn magnate.

The woman perhaps best known as the “Long Island Lolita” has launched a adult film production company – and will produce and star in adult films for Dreamzone Entertainment starting later this year. The company, Amy Fisher Productions, initially plans four films to be release before the end of 2011.

Read more at CNBC.com

App review: Green Eggs and Ham

GREEN EGGS AND HAM is an impressive, loving adaptation of the children’s classic. It brings the book to digital form in whimsical fashion with easy-to-grasp controls and well-voiced characters. Oceanhouse Media has previously successfully transitioned several Dr. Seuss works into apps, including One Fish, Two Fish, Red Fish, Blue Fish and The Cat in the Hat, and they haven’t lost their magical touch.

Read more at Common Sense Media

App review: Plunderland

Plunderland is a side-scrolling game, like early Sonic or Mario titles, that always keeps you moving forward. The premise is pretty basic: Sail from port to port, pillaging as you go, battling the English army, sharks, sea monsters, and (if you choose to engage them) island natives. It’s simple to learn, graphically appealing, and lets players interact with the environment to an impressive degree (much like Pocket God).

Read more at Common Sense Media

Starcraft II hits. Productivity halts.

July 27 is “Starcraft II” day. And while that might not mean a lot to some people, for others it’s reason for celebration.

Twelve years after the original “Starcraft” hit PCs and became a cultural phenomenon, Blizzard Entertainment is trying to bottle lightning for a second time. And no one is betting against them.

Read more at Variety’s Technotainment blog.

Disney buys social game developer Playdom

Following several days of rumors, The Walt Disney Company has confirmed that it has bought social game developer Playdom, a move that dramatically expands the company’s footprint in one of the fastest growing segments of the video game world. 

Disney is paying $563.2 million for the company – as well as a performance-linked earn out for investors of up to $200 million. That’s a substantial premium over the $400 million Electronic Arts paid for Playfish, a larger company in the space, last November.

Read more at Variety’s Technotainment blog

Disney digs social gaming

Disney’s taste for social gaming could be bigger than many people first believed.

The Wall Street Journal and others have reported that the Mouse is in talks to buy social games company Playdom for an estimated $500 million or more. No deal has been formally announced, and neither company is commenting on the reports. If completed, the acquisition would be the second notable expansion by Disney’s gaming arm this month.

Read more at Daily Variety

Retailer GameStop tries life as a publisher

GameStop has taken a few knocks for being behind the times when it comes to digital distribution, but now the brick and mortar retailer is showing at least some awareness of the online world. It just might not be exactly what investors were hoping for. 

The company has launched the Facebook game “Gangsta Zombies” through its Jolt Online Gaming arm. It’s the second social media game the company has released.

Read more at Variety’s Technotainment blog

Activision’s Next Blockbuster: Starcraft II Hits Shelves

Normally, the release of a PC game – even a highly anticipated one – wouldn’t be a particularly big deal for investors. But when that game is “Starcraft II,” all the usual rules are thrown out the window.

Analysts expect the game, which ships to retail on Tuesday, to sell up to 4.5 million copies by the end of August. To put that in perspective, that’s nearly twice as many copies as the year’s best selling console game to date.

Read more at CNBC.com

Sony’s Trojan Horse Sneaks up on Microsoft

Microsoft has known for a while that the trick to getting the Xbox 360 integrated into people’s living rooms is to load it with non-gaming features.

It’s a strategy that was worked well for the company. Family members that don’t like video games can still find plenty of other entertainment options on the console. Now, though, Sony is quickly following suit – and expanding on those features – which could give it an advantage as the industry prepares for a crucial holiday season.

Read more at CNBC.com

Digital Downloads Encroach on Brick and Mortar Territory

Digital distribution has been a hot topic in the video game industry for years – with developers, publishers and retailers trying to forecast when it will become a real threat to traditional brick and mortar stores.

New data, however, shows that time might be closer than many were expecting.

Read more at CNBC.