Autisic
children don’t have a lot of tools to help them communicate. AutisMate, which was created originally for the developer’s 10-year old autisic brother, lets children with the disorder improve their social and communication skills through video, pictures and voice recordings.
‘Max Payne 3′ is a commercial disappointment
Rockstar
Games is considered a nearly bulletproof game developer. They take their time crafting their games, and their releases are always major events. The company’s last three blockbuster titles — Grand Theft Auto IV, Red Dead Redemption and last year’s L.A. Noire — enjoyed chart-topping success, a testament to the company’s dedication to quality and terrific sense of timing.
But the release of Max Payne 3 is putting their impressive streak at risk.
Despite troubles, Sony sees life in the PlayStation Vita
The
obituaries started for the PlayStation Vita before the device even went on sale in the U.S. Some critics called it “overly expensive.” Others noted the odds of a dedicated game system succeeding in a smartphone world were formidable.
Three and a half months down the road, those critics haven’t let up — even as Vita sales have topped 1.8 million. And it’s not hard to see why.
Four keys to next-gen success, according to Take-Two’s Zelnick
New
console launches “separate the winners from the losers — and we fully expect to be one of the winners,” says Take-Two chairman and CEO Strauss Zelnick in this Gamasutra interview.
While Nintendo fell short of its goal of whipping gamers into a frenzy for the Wii U at this year’s E3, third-party publishers, who see the system as a key driver of future growth, were reticent to downplay its potential. Instead, they cited the system’s long-term potential, rather than its initial impact.
Take-Two Interactive Software chairman and CEO Strauss Zelnick, however, was not among the cheerleaders.
‘Diablo III’ rules May sales charts in another down month for video games
For
Activision-Blizzard, hell on earth meant a cash bonanza in May. For every other video game publisher, it was just hell.
The PC/Mac blockbuster Diablo III was the month’s top selling video game — even without taking in the title’s (presumably substantial) digital sales. But demand for the long-in-development action role-playing game couldn’t prop up the industry’s sales charts.
Apptastic: Zuma’s Revenge
Construction of Farmers Field could bump E3
After
46,000 industry insiders, retailers and journalists swarmed the Los Angeles Convention Center last week for E3, the videogame industry’s annual tradeshow, none of those people know where they’re going to be next year.
While E3 is one of the city’s biggest tradeshows, generating an estimated $40 million in revenue each year from hotel bookings, restaurant and other travel spending, the construction of the new Farmers Field football stadium could drive the show out of town in 2013.
Apptastic: Soundhound
Max Payne 3′s innovative way of dealing with cheaters
Nintendo’s Fils-Aime outlines Wii U’s dual GamePad plans, value proposition
Nintendo of
America head Reggie Fils-Aime tells Gamasutra dual-GamePad Wii U games won’t be around till well after launch — but that’s the least of Nintendo’s concerns as it considers Wii U’s price tag.
While Nintendo relieved fans with last week’s announcement that the Wii U would support two tablet controllers, those hoping to take advantage of that when the system launches will be out of luck.
Nintendo of America president Reggie Fils-Aime tells Gamasutra that while the new console has multi-tablet capabilities, neither Nintendo nor its third-party partners will have any games available that take advantage of that during the launch window.


