Holiday Gaming Stinkers: The Must-Not-Haves

It’s easy to be tempted by low prices, especially during the holidays. Often times, deals are so good that you grab an item without thinking it through just so you can check someone off your shopping list.

The problem? Your friend or loved one winds up with a gift that sounds great in theory, but ends up having a shelf life shorter than a piece of bread. It might be good for a day or so, but you’re not going to be real happy with it after that.

With that in mind, we’ve put together a cautionary list of gaming choices that might sound tempting to bargain-hunting shoppers, but may not be the wisest use of your money this year.

Read more at Yahoo! Games

Critics, shmitics: More Duke Nukem is coming

It took more than 12 years for Duke Nukem Forever to see the light of day, but the wait for expansion packs may wind up being less than 12 weeks.

Take-Two and Gearbox Software have announced that the first downloadable content for the long-anticipated but critically-derided shooter will be out this fall. And in true Duke style, he’s taking aim at the kings of the FPS hill.

Read more at Yahoo! Games

Duke Nukem Forever fallout continues

The curse that has plagued Duke Nukem Forever over its infamous 14-year development cycle is adding new victims.

Less than a week after its release, the game has torpedoed a PR firm and dinged the stock of a publisher whose investment was minimal. And, in a sad, ironic twist, it’s still likely to qualify as a hit.

Read more at Yahoo! Games

Opinion: Why The Duke Nukem Forever Delay Makes Sense

[In this opinion piece, Gamasutra editor-at-large Chris Morris discusses why the latest delay to Gearbox’s Duke Nukem Forever is actually a good thing, with other upcoming gaming releases taken into account.]

Given the game’s long, dubious history, the latest delay of Duke Nukem Forever shouldn’t have come as a shock to anyone.

It’s certainly not a long one, by Duke standards. And while some doubters in gaming forums across the internet have seized on this as a chance to say “I told you so!,” most fans and developers have barely blinked at the news, except perhaps to tip their hats at the clever way Gearbox announced the news.

Read more at Gamasutra

Duke Nukem Forever lives up to its name, delayed again

The most delayed video game of all time is adding to its record.

Duke Nukem Forever, which has been in development for over a dozen years and very nearly died in 2009, won’t make its targeted May 3 release date. Instead, developer Gearbox Software has announced (via a clever, but not entirely work safe YouTube video) that it will ship to U.S. players on June 14.

Read more at Yahoo! Games

Duke Nukem courts controversy with cheeky multiplayer mode

No one would ever accuse Duke Nukem of being a closet feminist, but the cigar-chomping, buzz-cut sporting, alien butt-kicker is stirring the pot once again.

The multiplayer modes for the imminent Duke Nukem Forever have been announced (via the April issue of Official Xbox Magazine) — and one, dubbed “Capture the Babe,” has raised some eyebrows.

Read more at Yahoo! Games

Pigs will fly on May 3, 2011

“Duke Nukem Forever,” the longest running punchline in the video game industry, finally has a ship date – and all signs are the game will actually stand by this one.

After more than a decade in development, an apparent cancellation, an IP ownership transfer and a miraculous revival, the long-in-development game will finally hit retail shelves on May 3.

Read more at Variety’s Technotainment blog

Duke Nukem game for a comeback

It took nearly five years for James Cameron to bring “Avatar” to the big screen — but the Na’Vi have nothing on “Duke Nukem Forever.”

First announced in 1997, this videogame — featuring one of gaming’s best known characters — has been re-thought, re-booted and presumed dead multiple times. On Friday, Take-Two Interactive Software pulled off one of the gaming world’s biggest surprises, not only announcing a firm release date and expanded platform footprint — it will ship in 2011 for the PC, Xbox 360 and PlayStation 3 — but letting stunned gamers play it for the first time at last weekend’s Penny Arcade Expo, a fan-centric gaming event held in Seattle.

Read more at Daily Variety

The Strange, Twisted Saga of ‘Duke Nukem Forever’

First announced during the Clinton administration, itis a videogame title that has been declared dead time and again, yet always manages to come back. After what seemed a devastating (and final) blow in 2009—the disbanding of the game’s development team and a titanic legal battle—the game has surfaced again.

Now planned for a 2011 release on the PC, Microsoft Xbox and Sony’s PlayStation 3, “Duke Nukem Forever” was on display at this year’s Penny Arcade Expo on Friday. The 150,000 attendees got to play it themselves, something most gamers thought would never happen.

Read more at CNBC.com

In-Depth: Pitchford On How Gearbox Got To Own Duke Nukem Franchise

On Friday morning, Gearbox Software and 2K Games dropped a bomb on gamers and industry alike at Seattle’s Penny Arcade Expo. Not only was Duke Nukem Forever alive once again, it was playable. On Sunday, they dropped another one.

3D Realms, the company that gave birth to the cigar chompin’, alien ass-kicking muscleman, had sold the rights to Gearbox. The story behind that is nearly as winding as Duke’s march to retail has been.

Read more at Gamasutra