Lindsay Lohan sues makers of ‘Grand Theft Auto V’

Lindsay lindsay lohanLohan is facing another legal battle, but this time, she’s the one starting the fight.

Seven months after threatening to do so, the tabloid favorite filed suit against Rockstar Games and Take-Two Interactive Software Wednesday, saying the creators of Grand Theft Auto V used her image and likeness without her permission.

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‘Grand Theft Auto V’ races to next gen platforms

“Grand GTA-next-genTheft Auto V,” which last September set entertainment industry sales records, is speeding toward the Xbox One, PlayStation 4 and PC.

Rockstar Games and Take-Two Interactive Software broke the news late Monday night at Sony’s pre-E3 press conference. Although the announcement had been expected, that didn’t dampen the response from fans.

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How many F-bombs are in GTA V? Gamer counts the curses

Franklin, GTA cursingMichael and Trevor — the three protagonists of Grand Theft Auto V — are a potty-mouthed bunch. But now there’s conclusive proof that they’re among the crudest characters in video game history.

Youtuber TheMediocreScot spent the last five months compiling every F-bomb from last year’s biggest release, and it’s pretty, um, “impressive”: the game drops it some 1,018 times from beginning to end.

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Former ‘Mob Wives’ star sues over use of her life story in Grand Theft Auto V

The gravabo-sues-rockstardaughter of the New York mobster responsible for the downfall of infamous mob boss John Gotti is suing Rockstar Games, saying the developer used her life story in Grand Theft Auto V without her permission.

Karen Gravano, daughter of Sammy “The Bull” Gravano and a former star of the VH1 reality series “Mob Wives,” alleges that a character in the best-selling crime game, Antonia Bottino, is based on her image and life story.

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Tips for top holiday games and consoles

Now tips-for-top-games-gtavthat the last gift has been unwrapped, the eggnog’s depleted, and the obligatory family day is over, it’s time to play with your presents.

If you’re a gamer, that means tearing open some shrink wrap and losing a few hours (or days, possibly weeks) to a huge new game or three. After all, you hopefully have a little time off now to enjoy them.

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Video game companies hope for a bountiful holiday

There gamersare two stories to follow this holiday season in the gaming world: Hardware and software.

With the high-profile launch of two new gaming systems and a slew of new games still to come, the video-game industry is hoping Santa brings it a turnaround this year. U.S. consumer spending on video games at brick-and-mortar retail stores has fallen nearly 30 percent in the past three years. In 2010, the industry took in $18.6 billion on sales of hardware, software and accessories, according to the NPD Group. In 2012, that number had slipped to $13.26 billion.

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Activision ships $1 billion worth of Call of Duty: Ghosts to retail

Numbers COD-Ghostsdon’t lie, but they can be massaged a bit.

Activision celebrated the launch of Call of Duty: Ghosts with its customary sales trumpeting, announcing that the game sold $1 billion in its first day of release. Sounds impressive — and it certainly is — but it’s not quite as stunning as you might think.

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Grand Theft Auto V leads video game industry to terrific September sales

Crime gta-v-npd-septpays — and it pays well.

The extraordinarily strong sales of Grand Theft Auto V drove the video game industry to a spectacular September. According to The NPD Group, combined physical sales of hardware and software were up 27 per cent, with $1.07 billion in revenue versus $848 million last year. Software sales, the most closely watched figure, were up a stunning 52 percent from a year ago to $754.3 million. That number does not include digital sales through services like Steam.

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Grand Theft Auto V Online launches, crashes

Since GTAV_the launch of Grand Theft Auto V, fans have been eagerly waiting to start exploring the game’s new multiplayer mode. Early Tuesday morning, that mode launched — but most players are still waiting to play it.

As seems to happen with so many major online game launches, Rockstar and Take Two were unprepared for the massive influx of players, causing the game’s servers to be overwhelmed and preventing most players from being able to log in and explore the compelling new mode.

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