Category Archive: Gamasutra

Analysis: Is Zynga’s spending out of control?

Zynga raised eyebrows with its $210 million acquisition of OMGPOP, and CEO Mark Pincus said there’s more high-dollar buyouts to come. Gamasutra editor-at-large Chris Morris examines the spending frenzy. Just under a month… Continue reading

Opinion: Despite Zelnick’s prediction, THQ not quite on life support

Take-Two’s CEO was blunt when he recently said THQ would be gone in six months. Gamasutra editor-at-large Chris Morris argues it’ll still be around in 2012, but THQ needs to figure out a… Continue reading

Opinion: Apple’s shadow looms over next generation consoles

As the industry devours any scraps of gossip about the next Xbox or PlayStation, Gamasutra editor-at-large Chris Morris wonders if Microsoft and Sony are paying enough attention to Apple’s threat to the living… Continue reading

Telltale’s Dan Connors talks a new kind of freemium

Telltale Games has never been a company to walk the well-beaten path. While publishers like Take-Two and THQ have run screaming from licensed content, Telltale has embraced it – and found profit in… Continue reading

Analysis: Will Harrison hire boost Microsoft?

If Microsoft was looking to ratchet up the stakes in its ongoing battle with Sony, it sure managed to do so with Tuesday’s hiring of Phil Harrison. In addition to filling the Redmond-based company’s… Continue reading

Jade’s Empire: Ubisoft’s Raymond looks forward

Ubisoft Toronto managing director Jade Raymond has a lot to do in the next few months. Her studio is about to formally unveil the latest installment of the Splinter Cell franchise. She’s hiring employees for… Continue reading

iPad 3: On-site details on hardware, Namco and Epic partnerships

While there weren’t any major surprises at Wednesday’s Apple event, that’s not slowing down the excitement among the Apple faithful for the new iPad. Apple, as expected, rolled out its latest version of the… Continue reading

Gaming’s next legal hotbed

Privacy is fast becoming a legal hotbed, and while it’s something that’s certain to impact traditional game makers in one form or another, it’s mobile developers who are increasingly finding themselves in the… Continue reading

EA’s Bernard Kim on taking The Simpsons freemium

EA social and mobile vice president Bernard Kim explains to Gamasutra why America’s most treasured dysfunctional family just might give the company the Smurfs’ Village its portfolio lacks. When a franchise has aired… Continue reading

Sony and Valve: A tale of two hacking responses

When Sony announced that customer data from its PlayStation Network was accessed by hackers, gamers and the media were furious. So why did Valve seem to get a pass under similar circumstances? Like… Continue reading