Electronic Arts is forgoing soldiers for the next installment of the Battlefield series, instead turning the game into a high-res version of cops and robbers.
The cable giant and video game publisher Electronic Arts are reportedly finalizing an agreement that would let customers of the cable giant stream EA games through their cable box.
Just as the console giants regularly battle it out for third-party exclusive games, the kingpins of mobile are turning their sights on game developers as they look to widen their market share.
Whether due to poor execution, game-crashing bugs, or corner-cutting development, sometimes the game you’ve been looking forward to the most turns out to be a waste of time and money. But nothing’s more wasteful than a great game that never comes out.
No matter how good a game might look in previews, publishers routinely kill off titles for a variety of reasons, often to the consternation of players. The latest victim? World of Darkness, an online vampire game that held tremendous promise. But instead of turning us into undead legends, it’s just another awesome game we’ll never get the chance to play.
And while it’s true that the previous generation of consoles are past their peak years in terms of exclusive releases, game publishers say they have no plans to abandon the platforms anytime soon.
After earning the dubious title of “Worst Company in America” from readers of The Consumerist for the past two years in a row, the publisher was knocked out in the first round of voting.
With consumer expectations set high, and the demand for instant gratification pressing, irritating problems—like new games going on the fritz, or screens blacking out—can be magnified, and consumers’ tempers can be short. Customer service wait times can feel epic, and some problems never seem to get fixed.
Add the echo chamber of social media, and one can get the impression that video game companies are uniquely bad when it comes to customer service. But is that true?
“Titanfall,” a new game from the creators of the “Call of Duty” juggernaut, hits shelves on Tuesday. It’s expected to be one of the biggest games of 2014. And it’s exclusive to Microsoft systems.
EA announced the change Monday, saying developer Maxis is “in the late stages” of developing the mode. The company did not give an estimate of when offline play would be available, saying it plans extensive testing before doing so.
Players of military shooter Battlefield 4 have reported several big issues with the game, including a bug that applies damage from a single bullet multiple times, killing the player instantly (quickly dubbed the “one-hit kill” by players). As a result, EA has said it will not work on any planned expansions to the game until the core product is running smoothly.