10 awesome video games you’ll never play

Whether cancelled gamesdue to poor execution, game-crashing bugs, or corner-cutting development, sometimes the game you’ve been looking forward to the most turns out to be a waste of time and money. But nothing’s more wasteful than a great game that never comes out.

No matter how good a game might look in previews, publishers routinely kill off titles for a variety of reasons, often to the consternation of players. The latest victim? World of Darkness, an online vampire game that held tremendous promise. But instead of turning us into undead legends, it’s just another awesome game we’ll never get the chance to play.

Read more at Yahoo! Games

Disney shuts down LucasArts

Gamers lucasarts-top640who felt a great disturbance in the Force Wednesday — as if millions of voices suddenly cried out in terror and were suddenly silenced — weren’t imagining things.

Disney has shuttered LucasArts, the long-running game development wing of Lucasfilm, effectively ending all internal development at the company and laying off the majority of the staff.

Read more at Yahoo! Games

What does the Disney/Lucas deal mean for gamers?

While there are roughly fifteen trillion (a conservative estimate) debates and arguments raging online about whether Disney taking over the Star Wars franchise is a good or bad thing, George Lucas’ prominent video game arm has generally been left out of the discussion.

Once a beloved studio responsible for classics like Sam & Max, Monkey Island, and of course countless Star Wars greats, LucasArts has been fairly quiet recently, failing to produce a significant hit in years.

Read more at Yahoo! Games

Beyond Films, Here’s How Disney Will Cash in on Lucas Deal

The surprise acquisition of Lucasfilm by Disney Tuesday will certainly shake up the film world, but the deal also looks set to have substantial ripple effects in other parts of the entertainment industry.

Disney and Lucasfilm both have video game studios. Both have substantial licensing arms. And both have advanced technology divisions that lead the industry. The impact from those units, say experts, could make the deal’s $4 billion price tag look like a bargain.

Read more at CNBC.com

Gritty new ‘Star Wars 1313′ has fans buzzing

LucasArts is turning to the Dark Side for its next Star Wars game.

Not the Dark Side of the Force, mind you. It’s done that several times already. Nope, this time the publisher is hoping to explore a darker, more mature side of the sci-fi universe in a new game called Star Wars 1313.

Read more at Yahoo! Games

EA launches Star Wars: The Old Republic

When the clocks strike midnight, the rush will be on into EA’s newest massively multiplayer online game – and the only title around that has any chance of giving “World of Warcraft” any sort of competition.

“Star Wars: The Old Republic,” made by the company’s Bioware Studios in conjunction with LucasArts lets players explore the rich universe 3,500 years before the Star Wars films occur in the timeline.

Read more at Variety’s Technotainment blog

Former Lucasfilm exec departs HP after 8 months

Richard Kerris, the former chief technical officer of Lucasfilm who hopped over to Hewlett-Packard in February, is on the move again.

Kerris, who was head of worldwide developer relations at the Silicon Valley firm, “has decided to leave HP to pursue an opportunity outside of the company, effective immediately,” according to a company spokesperson.

Read more at Variety’s Technotainment blog

Game review: LEGO Star Wars III: The Clone Wars 3D

LEGO Star Wars III: The Clone Wars 3D is a game that comes so, so close to being terrific. The story is fun, even if you don’t follow the cartoon series and don’t grasp its nuances. And the puzzle solving elements are fantastic. Using the characters at your disposal to figure out how to progress is challenging, but never frustrating. Where it falls short, though, is in its save features. Levels are long — with some lasting 30 minutes — and you cannot save the game mid-level. Given the rather weak battery life of the 3DS, that can be problematic for players who don’t have that long to dedicate to the game. And with the 3D effects turned on, looking at the screen for a period that long can result in severe eye fatigue. A simple save at will or autosave feature would boost the game tremendously. As it is, it’s still one that’s worth your time — if you know what you’re getting into.

Read more at Common Sense Media

Lucasfilm exec to HP gig

Lucasfilm’s chief technical officer has given up Hollywood for Silicon Valley.

Richard Kerris has taken over as head of worldwide developer relations at Hewlett-Packard, where he will be in charge of boosting developer interest in creating applications and programs for the company’s webOS platform — which powers the newly announced TouchPad and Pre 3, among other systems.

Read more at Daily Variety

Former LucasArts prez loses bid for U.S. House

When Jim Ward left LucasArts in 2008, it caught pretty much everyone off guard. 

That surprise was compounded a year-and-a-half later when Ward announced his intention to run for a Congressional seat in Arizona. Today, though, Ward’s political dreams are at an end – at least temporarily.

Read more at Variety’s Technotainment blog