The Midway makes
a smooth transition to the PlayStation 3 in Carnival Island, with some familiar favorite games as well as modern spins on them to make them a bit more lively. The game is incredibly upbeat, which is a nice change of pace, but it’s also a lot of fun for both kids and adults, making it a great family gaming choice. Instructions are spoken aloud, so kids who can’t read still know what to do if they play by themselves, also. While it’s easy to play for long stretches, adults might find the games to be a bit repetitive, even with the variations, but kids won’t be able to get enough.
Tag Archives: playstation move
October a Mixed Bag for Video Game Sales
NBA, Fallout rule the roost in October
While no one will mistake
October as a joyous month for video game sales, there were a few nuggets of good news from NPD this month.
Retail software sales were up 6 percent – the first time the industry has seen growth since May. And the Xbox 360 saw hardware sales increase – the only console to do so. Otherwise… well, things weren’t so good.
Kinect opens to big sales
Cementing its status as one of the year’s “must have”
holiday items, Microsoft’s Kinect has sold more than 1 million units in its first 10 days on the market.
That’s a strong start for the peripheral, which uses motion capture technology to let players use their bodies to control videogames on the Xbox 360. It’s certainly a stronger reaction than Sony saw with its entry in the motion control category earlier this year. The company shipped 1 million PlayStation Move units to retailers in that device’s first month on shelves, but did not sell them all.
Focus Is on EA, Sony as Oct. Video Game Sales Loom
After being severely disappointed
in September, the video game industry is warily eyeing October’s retail sales numbers.
Analysts are calling for yet another decline compared to the 2009 numbers when the data is released Tuesday afternoon, roughly two hours after the market closes. Michael Pachter, managing director of Wedbush Securities, predicts software sales will drop 3 percent compared to last year, coming in at $555 million.
Opinion: Despite Flaws, Kinect May Be Just The Thing For Microsoft
[Gamasutra’s Chris Morris looks at the factors that will
dictate Kinect’s market prospects at launch and down the line, opining that Microsoft’s holiday season looks secured — but that it “might have screwed some of its partners in the process.”]
Two months ago, when Sony’s PlayStation Move hit shelves, I wondered whether Sony had lost its mind. The device, I mentioned, wasn’t intuitive and had some alarming aesthetic issues – a combination that could hurt its chances with the mainstream audience.
Now Kinect has arrived – and while it has just as many problems as Move, it seems poised to thoroughly trounce its competitor this holiday season.
Sony: 1 million Move units shipped in North America in first month
Critics might have sniped at Sony for not
releasing Move sales figures in conjunction with last week’s NPD data, but the company is fighting back.
John Koller, head of marketing for Sony’s PlayStation division, says the company shipped 1 million Move units to North American retailers in the peripheral’s the first 30 days. And while the company isn’t releasing hard sales numbers, Koller says it’s quite happy with the reception.
As new motion controls arrive, will the Wii become obsolete?
For the past four years, Nintendo has the market to itself
when it comes to motion control gaming. That’s finally coming to an end – and it has some people wondering about how the company will fare moving forward.
In mid-September, Sony launched PlayStation Move, a motion sensor that mimics – and, in some ways, improves upon – the Wii remote. Come November, Microsoft will join the fight with Kinect, a camera-based system that eliminates the need for controllers altogether.
Is Motion Control Still the Future of Video Games?
While Nintendo kicked off the motion control revolution
four years ago and quickly dominated the field, Microsoft and Sony are betting there’s a lot of life — and money — left in the category.
Last Sunday, Sony’s new PlayStation Move controller went on sale and in November Microsoft will launch Kinect, it’s motion-tracking camera that essentially transforms players’ bodies into the controller. Both products are gambles — and, to some degree, risks — for the companies, who are hoping to keep the current generation of video game systems relevant for several years.
Can PlayStation Move Survive?
A year or so before the Wii controller was unveiled,
I had the chance to sit down with Satoru Iwata, president and CEO of Nintendo. As I expect every other reporter did that day, I bobbed and weaved with him about what was so “revolutionary” about the company’s next product – and why they were guarding that secret so closely instead of getting consumers excited about it. His answer always stuck with me. Competitors, he said, tend to copy the company’s moves – and they wanted to own this market for as long as possible.

