As new motion controls arrive, will the Wii become obsolete?

For the past four years, Nintendo has the market to itself when it comes to motion control gaming. That’s finally coming to an end – and it has some people wondering about how the company will fare moving forward.

In mid-September, Sony launched PlayStation Move, a motion sensor that mimics – and, in some ways, improves upon – the Wii remote. Come November, Microsoft will join the fight with Kinect, a camera-based system that eliminates the need for controllers altogether.

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Inception: The video game?

Christopher Nolan might have the Midas touch when it comes to making movies, but he hasn’t had a lot of luck in the videogame arena. But that’s not dissuading the writer / director / producer, who plans to bring his hit film “Inception” to a console near you.

“We are looking at developing a videogame based on the world of the film, which has all kinds of ideas that you can’t fit into a feature film,” Nolan told reporters at a press conference in Rome, according to a report in Variety. “That’s something we’ve been talking about and are looking at doing long term, in a couple of years.”

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Why Halo: Reach’s success could be bad news for business

So now it’s official: Microsoft’s first-person behemoth Halo: Reach is the year’s biggest entertainment event,generating $200 million in sales in just 24 hours in the United States alone.

That’s two-thirds of what Call of Duty: Modern Warfare 2 took in from the North American and U.K. markets in its first day last year, but it’s still a number that’s nothing to sneeze at. The one-day take already eclipses the three-day opening weekends of “Iron Man 2,” “Toy Story 3” and “Alice in Wonderland.”

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Study: Video game ads boost real world sales

While ads in video games may not be popular, they are effective.

A new study by Nielsen finds that targeted advertising can result in a substantial increase in sales – and that could spur companies who have been sitting on the fence to jump into the gaming world.

The study looked at in-game Gatorade ads in six EA Sports titles, including the last two installments of the company’s “NHL” franchise and the 2007, 2008 and 2009 versions of “NBA Live”. People who played those games increased their household dollars spent on the sports drink by 24 percent.

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Surprise! Duke Nukem Forever uncanceled, playable at PAX

Though the game has been presumed dead so many times you’d need an abacus to keep track, “Duke Nukem Forever” is very much alive – and he’s coming to store shelves soon.

Take Two Interactive Software pulled off one of the video game world’s biggest surprises Friday, announcing not only that the over-a-decade-in-development first person shooter was nearly finished, but backing that claim up by giving the 150,000 people attending the Penny Arcade Expo in Seattle the chance to play the game.

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Disney becomes a player

While Disney might be one of the biggest forces in the film and television industries, it has always been something of an also-ran in the gaming world. Despite a deep catalog of characters and properties to draw from, the company has licensed out potential hits to other publishers and focused mainly on the kid and tween market.

That’s changing fast these days. The company has tripled its investment in video games and staffed up to over 1,200 people (notably bigger than Microsoft’s internal game-building team). It’s also bringing on high-level talent, like industry legend Warren Spector (Deus Ex) and Bungie Studios co-founder Alex Seropian (Halo).

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3D gaming: Five reasons it won’t work

To hear some people tell it, 3D gaming is the wave of the future. In just a few years, you’ll be bobbing and weaving in your living room as you play in an environment that’s more realistic than anything you’ve ever experienced.

Bull.

Sure, 3D can be a cool feature in games, but is it something that will take over the industry? We don’t think so. And we’ve got five good reasons why the pundits are wrong.

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Can motion controllers save the game industry?

2010 hasn’t exactly been a good year for the video game industry. In fact, it’s been pretty lousy so far.

While the quality of major titles has been top-notch – with Red Dead Redemption, Super Mario Galaxy 2 and God of War 3 leading the way – consumers, on the whole, just aren’t buying games.

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No sale: 2010’s most disappointing games

While 2010 has been a bad year for video game software sales in general, it’s been particularly tough for some high-profile releases. Several titles that were expected to be big sellers — or at least impressive ones — have fallen flat, the victim of the economy, gamers’ continued interest with other titles or just plain old bad luck.

There’s still time to recover, of course — the year’s only half over. But while these six titles may have mostly met critical expectations, they still failed to set the sales charts ablaze.

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The taste test: Games vs. Movies

Critics and audiences don’t always agree. That’s a given.

But the gap between critical and commercial success in Hollywood is significantly wider than what you will find in the gaming world. Despite the fact that the film industry is more mature and nuanced, audiences often flock to films that make critics lose their lunch while gamers and critics tend to march together.

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