Can PlayStation Move Survive?

A year or so before the Wii controller was unveiled, I had the chance to sit down with Satoru Iwata, president and CEO of Nintendo. As I expect every other reporter did that day, I bobbed and weaved with him about what was so “revolutionary” about the company’s next product – and why they were guarding that secret so closely instead of getting consumers excited about it. His answer always stuck with me. Competitors, he said, tend to copy the company’s moves – and they wanted to own this market for as long as possible.

Read more at Game Theory Online

Can Nintendo get its mojo back?

Four years ago, Nintendo could do no wrong in the video game world. The Wii was beginning a triumphant run at retail, and the handheld DS unit had been flying off of store shelves for the past 24 months.

Publishers courted the company and competitors quickly learned their initial scoffing over the Wii’s less-than-eye-popping graphics and lack of a traditional controller was wildly off-base.

Read more at CNBC.com

Opinion: PlayStation Move – Between A Rock And A Hard Place?

[As Sony’s PlayStation Move launches this weekend, Gamasutra editor-at-large Chris Morris gathers his thoughts about the debut of the PS3’s motion control device, and the intuitiveness and needle-threading it requires to satisfy all parties.]

A little over a week ago, my wife fell asleep early when we were watching TV. I knew if I played Halo: Reach, it would likely get too loud, wake her up and I’d be in the doghouse for the rest of the weekend, so I figured this would be a good time to do some testing with the new motion control device for the PlayStation 3, the PlayStation Move.

I had just set things up and was turning the system on when she woke up. She looked over at me, got a confused look on her face and asked, “Are you holding a vibrator?”

Read more at Gamasutra

The PS3 becomes a 3D Blu-ray player

You have to give it to Sony. When they made the decision to join the 3D battlefield, they jumped in with both feet. 

Starting Tuesday, Sept. 21, every PlayStation 3 on the market will begin supporting 3D playback. (The move will come via a free software update.) That instantly puts 3D hardware into 38 million homes worldwide.

Read more at Variety’s Technotainment blog

Analysis: The Coming Battle – Game Console Makers Vs. Cable Companies

The relationship between console makers and cable companies can be a dicey one. Both compete for consumer eyeballs in the living room – and dip their toes in the other’s waters from time to time – but have avoided any sort of direct battle so far. Were they to square off, the brawl would likely be an epic one.

It might be time to start looking for ringside seats.

Read more at Gamasutra

Happy birthday PlayStation!

Fifteen years ago – on Sept. 9, 1995 – Sony changedthe course of the video game world. 

This sounds like hyperbole – and maybe even the first line of a press release from the company – but it’s actually the spot-on truth. It has now been 15 years since the PlayStation hit retail shelves and the changes it brought were monumental.

Read more at Variety’s Technotainment blog

For Video Game Makers, Bad News Could Mean Changes

Video game publishers aren’t fooling themselves. They know August is going to be the latest in a string of awful months for the industry.

Sales numbers will be released roughly two hours after the market closes Thursday – and they’re expected to be grim. Michael Pachter, managing director of Wedbush Securities, predicts software sales will drop 6 percent compared to 2009 to $445 million. Colin Sebastian of Lazard Capital Markets is expecting things to be even worse – forecasting a 10-15 percent decline.

Read more at CNBC.com

Apple Declares War on Nintendo, Sony Over Video Games

Apple might have shined its spotlight Wednesday on Apple TV and the new iPods, but at the same time, it had a clear message for the video game industry: We’re coming for you—and it’s going to be an ugly fight.

Over the course of the past three years, Apple has stumbled into a powerful position in the gaming world. The iPhone, iPod Touch and iPad were never designed as gaming platforms, but the app explosion that followed opened up the world of mobile gaming —and now the Cupertino-based company seems ready to capitalize on that.

Read more at CNBC.com

Apple revamps Apple TV, iPod and a whole lot more

Apple certainly wasn’t lacking for news at its press event today. We’ve got a story up on the front page of Variety, focusing on Apple TV, right now – and an analysis piece will be in tomorrow’s daily edition. 

One thing that has seemingly been lost in the shuffle is Apple made it clearer than ever that it was gunning for Nintendo and Sony – and it’s not afraid of either company’s gaming legacy. In the meantime, here’s a recap of some of the other news that Jobs & Co. unveiled.

Read more at Variety’s Technotainment blog

Sony’s Trojan Horse Sneaks up on Microsoft

Microsoft has known for a while that the trick to getting the Xbox 360 integrated into people’s living rooms is to load it with non-gaming features.

It’s a strategy that was worked well for the company. Family members that don’t like video games can still find plenty of other entertainment options on the console. Now, though, Sony is quickly following suit – and expanding on those features – which could give it an advantage as the industry prepares for a crucial holiday season.

Read more at CNBC.com